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Hello and can you help me find a Supers game?

Started by EBM, June 21, 2010, 08:05:39 AM

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EBM

Quote from: Silverlion;388749It am not sure Squadron UK, would feel "less" dated, it is updated but it is still the same mechanics.

In other news a Revised version of Villains & Vigilantes is on the way. (A minor one but that's for now--to be in print)

I have no experience with V&V at all but a lot of people seem excited about it!

EBM

Quote from: Tommy Brownell;388719Though I am all about BASH UE (and I think ICONS is pretty great, too), I think Bold & Brave by Precis Intermedia is gonna get PRETTY close.  It has guidelines for the team stuff, for the gadgeteering, doesn't require maps and minis, has rules to largely randomize character generation, has crunch but not excessive crunch...I think it's gonna come pretty close...closer than anything else I've seen.

I've just read your review Tommy and left you some question on the review thread.

EBM

Quote from: Simlasa;388685There are a variety of 'powers' in the book... some guidelines for supers stuff, I could probably get by fine with just that... but I prefer street-level supers... ala The Avenger, The Shadow, The Spider and The Phantom.

The actual BRP supers game was Superworld... which was a boxed set and a later supplement... maybe some scenarios. It's all still available on Chaosium's site.
The City of Heroes stuff on BRP Central nearly amounts to a new supers supplement... though directed at a specific setting.
There's also the Agents of the Crown... which is a BRP setting with low-powered Victorian-era supers.

Thanks I will check it out.

BASHMAN

Quote from: EBM;388570Good afternoon from the sunny North West of England.  This is my first post!  Long time lurker though...

It's a great time for Supers rpg's but I'm agonizing over buying a new supers game.  I don't think what I want is available!  It must have the following...
 
1. Simple rules but not too hand wavey!  Light crunch (is that what they call it these day's)?
2. No maps or miniatures (when superspeed and flight are involved maps become irrelevant IMHO).  Something Zonal?
3. Detailed downtime system (for Gadgeteering, Team/HQ building, Investigation/Infiltration and missing players).
4. Fast random character generation (not all players of rpg's read comics) option.
5. Different types of play (Iron Age, Silver Age etc..) so you can play in different era's or do time/parallel travel type games.
6. No "level" based games (enough already).
7. No clutter (card's, tokens, roulette wheels, jenga towers etc..) at the table.  Space is at a premium in our group, Players just have dice, character sheets and a notepad.
8. The ability to die occaisionally (there are loads of games where no matter how idiotic the players actions the pc can't die) or sacrifice yourself for the greater good.
.

Actually BASH! UE does #1 (IMO) that's what it's meant to do.

For #2 BASH! UE has options for how to play without any maps or minis at all, something more zone-like, as you said.

For #3 it emphasizes "Subplots" which are things going on in the characters' lives besides kicking ass in a costume, whether it be love life, a job, family, etc.  There is also a Gadgeteering advantage that lets heroes build new powers, and rules for inventing things.

For #4 you'll have to wait for official rules (Awesome Powers book) but there is a fan-created option available now here (see post #4).  

#5 BASH! UE has a whole section covering this.

#6 BASH! UE is a build system, not class & level based.  You can have a team of "mixed scale" and the game works fine.  The weaker characters get more Hero Points to compensate.

#7 if you aren't using Maps & Minis, then by default BASH! UE fits here, as all you need are a few d6 character sheets, and scratch paper.  While I do use little gems to represent Hero Points in game, you can just as easily make little hash-marks with a pencil.  

#8 Death... now that is doable, just not the "default" setting.  In an "Iron Age" style game, it gives rules for using Lethal vs. Stun damage, character death, etc.
Chris Rutkowsky
Basic Action Games; makers of BASH! and Honor + Intrigue (new swashbuckling RPG now available for pre-order).

crkrueger

No one has mentioned Brave New World yet.  Don't know how good it is, but you could check that one out as well.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

EBM

Quote from: BASHMAN;388913Actually BASH! UE does #1 (IMO) that's what it's meant to do.

For #2 BASH! UE has options for how to play without any maps or minis at all, something more zone-like, as you said.

For #3 it emphasizes "Subplots" which are things going on in the characters' lives besides kicking ass in a costume, whether it be love life, a job, family, etc.  There is also a Gadgeteering advantage that lets heroes build new powers, and rules for inventing things.

For #4 you'll have to wait for official rules (Awesome Powers book) but there is a fan-created option available now here (see post #4).  

#5 BASH! UE has a whole section covering this.

#6 BASH! UE is a build system, not class & level based.  You can have a team of "mixed scale" and the game works fine.  The weaker characters get more Hero Points to compensate.

#7 if you aren't using Maps & Minis, then by default BASH! UE fits here, as all you need are a few d6 character sheets, and scratch paper.  While I do use little gems to represent Hero Points in game, you can just as easily make little hash-marks with a pencil.  

#8 Death... now that is doable, just not the "default" setting.  In an "Iron Age" style game, it gives rules for using Lethal vs. Stun damage, character death, etc.

From the horses mouth!  

Sold!  

I will be putting an order in with Leisure Games on Friday.  

Thanks for your help BASHMAN.

flyingmice

#51
Quote from: EBM;388744Sounds cool, I will check your stuff out.

Well, I have no Supers game - and as Silverlion has written *my* perfect supers game - I'm not going to write one. OTOH, my son Klaxon is in the middle of writing a supers game using a variation of my system called "Look, Up in the Sky!" I have no hand in writing it, and have no idea when it will be out. Klax has been co-writing with me since he was 16 - he's 23 now - but this is his first project as main writer and designer. It's a heavily team-oriented, troupe style supers game based on an organization you build which funds HQ, labs, practice rooms, and the like. Actually, it looks like an exact fit for your requirements now that I think of it...

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

EBM

Quote from: flyingmice;388949Well, I have no Supers game - and as Silverlion has written *my* perfect supers game - I'm not going to write one. OTOH, my son Klaxon is in the middle of writing a supers game using a variation of my system called "Look, Up in the Sky!" I have no hand in writing it, and have no idea when it will be out. Klax has been co-writing with me since he was 16 - he's 23 now - but this is his first project as main writer and designer. It's a heavily team-oriented, troupe style supers game based on an organization you build which funds HQ, labs, practice rooms, and the like. Actually, it looks like an exact fit for your requirements now that I think of it...

-clash

Sounds great! :) I'd definitely buy something like that.

Get him to hurry up and write it! ;)

flyingmice

#53
Quote from: EBM;389112Sounds great! :) I'd definitely buy something like that.

Get him to hurry up and write it! ;)

OK! He has been told! Having raised him from a pup, I'm not too sure how much that's going to work, though. It's not like he actually pays any attention to what I say... :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT