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Far out, man!

Started by Cylonophile, April 13, 2010, 03:33:39 AM

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Cylonophile

Just a quick idea here: Has anyone thought of doing a RPG set in the groovin' 60's?

I just had a bit of a prod that made me think about the idea of a 1960's RPG based on the wilder ideas and memes of the 60's.

Players could be peace activists, equality advocates, demonstrators, 'activists" against the war in nam or trying to undermine THE MAN while experimenting with free love, acid, psychedelic posters and communal living.

OK, I don't advocate actual drug use, BTW, but if it were in a game context set in the historical era where acid and grass were widely used it would at least be historically accurate.

I suppose it could be done either seriously or as a parody. The players could be free lovin' hippies trying to have a great time while avoiding the fuzz, the feds and the CIA as they try to reform society. Suppose the CIA really was working on mind control satellites and putting LSD in people's food as a mind control experiment?

Right on, far out, funky and solid, man!
Go an\' tell me I\'m ignored.
Kick my sad ass off the board,
I don\'t care, I\'m still free.
You can\'t take the net from me.

-The ballad of browncoatone, after his banning by the communist dictators of rpg.net for refusing to obey their arbitrary decrees.

flyingmice

Quote from: Cylonophile;373213Just a quick idea here: Has anyone thought of doing a RPG set in the groovin' 60's?

I just had a bit of a prod that made me think about the idea of a 1960's RPG based on the wilder ideas and memes of the 60's.

Players could be peace activists, equality advocates, demonstrators, 'activists" against the war in nam or trying to undermine THE MAN while experimenting with free love, acid, psychedelic posters and communal living.

OK, I don't advocate actual drug use, BTW, but if it were in a game context set in the historical era where acid and grass were widely used it would at least be historically accurate.

I suppose it could be done either seriously or as a parody. The players could be free lovin' hippies trying to have a great time while avoiding the fuzz, the feds and the CIA as they try to reform society. Suppose the CIA really was working on mind control satellites and putting LSD in people's food as a mind control experiment?

Right on, far out, funky and solid, man!

Since like most people when you say the sixties you actually mean the seventies*, I give you Bill's Freedom Squirrels.

-clash

* True. Don't dispute it! I was actually there!

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
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thedungeondelver

Quote from: Cylonophile;373213Just a quick idea here: Has anyone thought of doing a RPG set in the groovin' 60's?

I just had a bit of a prod that made me think about the idea of a 1960's RPG based on the wilder ideas and memes of the 60's.

Players could be peace activists, equality advocates, demonstrators, 'activists" against the war in nam or trying to undermine THE MAN while experimenting with free love, acid, psychedelic posters and communal living.

OK, I don't advocate actual drug use, BTW, but if it were in a game context set in the historical era where acid and grass were widely used it would at least be historically accurate.

I suppose it could be done either seriously or as a parody. The players could be free lovin' hippies trying to have a great time while avoiding the fuzz, the feds and the CIA as they try to reform society. Suppose the CIA really was working on mind control satellites and putting LSD in people's food as a mind control experiment?

Right on, far out, funky and solid, man!

Sounds like a mash-up of Illuminati! and a relatively obscure RPG about high school (all I really remember of that one was it was largely illustrated by Erol Otus).

I'd play it :)
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Mcbobbo sums it up nicely.

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Koltar

Flying Mice is right, what people think of as "The'60s" is often really the very early '70s. A historical phenomena that my friends and I used to call "Decade Seepage".

Such games or settings as the OP describes have been tried , but they never seem to sell that well.

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The Shaman

On weird fantasy: "The Otus/Elmore rule: When adding something new to the campaign, try and imagine how Erol Otus would depict it. If you can, that\'s far enough...it\'s a good idea. If you can picture a Larry Elmore version...it\'s far too mundane and boring, excise immediately." - Kellri, K&K Alehouse

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Benoist

First thing that came to mind was Cadillacs & Dinosaurs, but that doesn't quite fit the OP's premise. :D

Nicephorus

The 60s also didn't start until at least 1963.  
 
I've considered an rpg based on late 60s and 70s action movies - dubbed martial arts films that were getting seen in the U.S, blaxploitation movies, early Bond films, and all the wonderfully bad B movies.  
 
 
I don't want to get bogged down in actual history and I also want the players to be able to have fast action.

Koltar

Quote from: Nicephorus;373272The 60s also didn't start until at least 1963.  
 

Like I said - thats Decade Seepage.

The '50s ended in 1963.

The '60s ended in early '70s (probably with Kent State in may of 1970 or with Watergate in '72)

The '70s ended in 1981 with the simultaneous swearing-in of Reagan and the return of the American hostages from Iran.

The '80s ended in 1992 with the election of Clinton.....


You get the idea.

- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

Simlasa

My most recent Call of Cthulhu campaign was mostly set in the late 60s/early 70s... "Is this an hallucination from that acid I dropped or is this thing really eating my face?!!!"

pspahn

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RPGPundit

It very much depends where you were. The 60s were very much happening in San Francisco by 1967, and in a few other places. It took the rest of the western world about 5 years to catch up (by which time everything really good about the 60s was actually over).

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Cylonophile

So, what part of the 1970's did woodstock occur in?

(Note the above snark was not aimed at the pundster, who's post was quite accurate and useful.)

As to the 60's ending, I think it ended when america got out of vietnam and kids stopped worrying about being drafted into a bullshit war for corporate profits.
Go an\' tell me I\'m ignored.
Kick my sad ass off the board,
I don\'t care, I\'m still free.
You can\'t take the net from me.

-The ballad of browncoatone, after his banning by the communist dictators of rpg.net for refusing to obey their arbitrary decrees.

The Shaman

Quote from: Nicephorus;373272. . . blaxploitation movies . . .
Solid!
On weird fantasy: "The Otus/Elmore rule: When adding something new to the campaign, try and imagine how Erol Otus would depict it. If you can, that\'s far enough...it\'s a good idea. If you can picture a Larry Elmore version...it\'s far too mundane and boring, excise immediately." - Kellri, K&K Alehouse

I have a campaign wiki! Check it out!

ACS / LAF

HinterWelt

Quote from: flyingmice;373235Since like most people when you say the sixties you actually mean the seventies*, I give you Bill's Freedom Squirrels.

-clash

* True. Don't dispute it! I was actually there!

-clash
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