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Don't judge a game...

Started by winkingbishop, February 25, 2010, 03:58:36 PM

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Dirk Remmecke

Quote from: winkingbishop;363006[snip image of Tony DiTerlizzi's AD&D mouse sheet]

Now that's really funny. When reading the OP this sheet came to my mind and I was almost heading into Google mode to search for it.

QuoteWhat the hell is this?  What kind of a sick person did this to D&D?  And why is it always mice that get to play hero?  Or turtles.  I want to tear my eyes away from it, but I can't.  Maybe if I could get the damn mouse out of there...

Planescape artist Tony DiTerlizzi (today more known for his Spiderwick Chronicles) did a whole series of sheets like that. Regular AD&D characters: human fighter, elven thief, halfling cleric, etc.
All boxes on the front and the back of the sheets had customized, class-fitting icons (e.g., thief tools, grimoire).

Particularly striking was that he chose to not show archetypal poses and Elmore/Easley-like "generic" faces but that these characters had ... well, character. They were clearly not heroes (as implied by D&D3/D&D4/Dragon Age illustrations) but first level adventurers, whether they were a female human thief or a male, aged, grizzled human fighter.

DiTerlizzi collected the sheets in 2 folders/envelopes that he sold at his booth at the Gen Con art show (in 1998 or 1999) - and at other conventions, I guess.

The mouse sheet was kind of a bonus he published on his website much later.
Swords & Wizardry & Manga ... oh my.
(Beware. This is a Kickstarter link.)

Casey777

An elaborate Chinese Checkers board for the first sheet posted.

Quote from: flyingmice;362983The In Harm's Way: StarCluster Character Sheet, StarPool Version:



What does it say to you?

1000 hours in MS-PAINT

or some combo game of Breakout and Tetris. Mind it is an improvement from earlier sheets Clash.

Someone should post sheets from Burning Wheel (which I kinda like but they do have a lot to track!) and that game that shares the same as a SPI (?) game but is newer. Universe? The setting said Star Frontiers, the rules said Aftermath.

Oh and the Aftermath Tax Form, I mean character sheet. ;)

Like the Tony DiTerlizzi mouse sheet, I thought it was for Mouse Guard at first. Wouldn't mind seeing the others, heck I'd pay for pdfs or printed.

Warthur

Quote from: flyingmice;362983The In Harm's Way: StarCluster Character Sheet, StarPool Version:



What does it say to you?
To me, it says "This better have a damn awesome setting, because the system looks like yet another stat-plus-skill job".
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

RPGPundit

This may actually be an extremely useful thread, for certain designers.

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winkingbishop

Quote from: Dirk Remmecke;363098Planescape artist Tony DiTerlizzi (today more known for his Spiderwick Chronicles) did a whole series of sheets like that. Regular AD&D characters: human fighter, elven thief, halfling cleric, etc.
All boxes on the front and the back of the sheets had customized, class-fitting icons (e.g., thief tools, grimoire).

Thanks for the information.  I know I was hard on the mouse, but its actually a really stunning character sheet.  It has flavor to spare!
"I presume, my boy, you are the keeper of this oracular pig." -The Horned King

Friar Othos - [Ptolus/AD&D pbp]

David Johansen

Huh I thought the mouse one was from the new Castles and Crusades thing.

http://www.trolllord.com/siege/8901.html
Fantasy Adventure Comic, games, and more http://www.uncouthsavage.com

Nicephorus

Quote from: Silverlion;363011Any suggestions? Lightening the background? Moving it? Minimizing it?

I really like the graphic, I think ust a bit lighter would work so the hexes stand out more, maybe a tad smaller as well.  It's taking up a big chunk of sheet that could be used for other things.  
 
The orientation of text on the DD sheet throws me with some horizontal and some not.  Half as much tilt might achieve the same impression without being as jarring.

The Shaman

Quote from: flyingmice;362983What does it say to you?
"Guns. Lots of guns."

Seriously, that's a lot of space for weapons. Not that that's a bad thing.
On weird fantasy: "The Otus/Elmore rule: When adding something new to the campaign, try and imagine how Erol Otus would depict it. If you can, that\'s far enough...it\'s a good idea. If you can picture a Larry Elmore version...it\'s far too mundane and boring, excise immediately." - Kellri, K&K Alehouse

I have a campaign wiki! Check it out!

ACS / LAF

Xanther

Quote from: flyingmice;362983The In Harm's Way: StarCluster Character Sheet, StarPool Version:

What does it say to you?

-clash

A streamllined game.  It says to me there will be a great focus on compact useful rules.  No pretense just good gaming.   That's my gestalt impression.

Graphically this can use a lot of help.  The good news is the stuff on the sheet is really pretty minimal just a lot of space for it.  I can probably whip up something custom to what I like and graphically pleasing (to me) in MSWord or CorelDraw in half an hour.


Compare this to my impression of the OP, the Erois sheet.

Graphically beautiful.  But over a dozen psycological traits and those matrix boxes below for appearance and emotional state.  I sense that this will be presented as deep emotinal/human realtionship oriented game.  The details seem to be presented as crunch, but my impression is they are more a crutch.  I doubt over a dozen traits and a complex matrix is needed to acheive the ends here, I suspect the crunch (if present and all the stuff is just not a way to paint a picture with numbers, numbers that mean little in the game) if interrelated at all will devolve into hand waving.
 

Xanther

#24
Quote from: Silverlion;363011Any suggestions? Lightening the background? Moving it? Minimizing it?

On the first one I feel it is too monochromatic and the background elements too strong.  I'd add some trasnparency to the background elements except maybe the central biological hazard symbol.  If you could add some highlighting to make the biohazard symbol seem 3D or pop that would be good.  I'd make the game text and hexagons bold black so you can find it against the red.  The black is a strong dark color that should not conflict with the feel.

This may be way off, but have you considered a little neon orange?  It might add an infected feel and could add something.

Make some other sheet in this game mostly blue so at least you suck on my printer cartridge equally. :)


On the Vast Frontiers, I think this is excellent as is.  I get the strong feel of two card hands, a real old west wiskey and beer feel.  I like that.

The Delvers one,  I don't know what is off about this for me.  Maybe it is the rectilinear combined with the tilted fonts.  The large areas of white and little delination with a few logos here and there.  I think maybe a little light gray background around the edges or a very faint grey watermark of a derelict or something could really pull it together.
 

Jamfke

Quote from: Jamfke;363019

Finally! A handy reference chart on the sheet!

No love for 4C? Oh well, I suppose a form-fillable version wouldn't help either eh?
Thanks,
James F Keck
Keck Publishing
4C or Not 4C? The real question is why not 4C Expanded? PWYW now at DriveThruRPG

PaladinCA

Quote from: Jamfke;363253No love for 4C? Oh well, I suppose a form-fillable version wouldn't help either eh?

I like that character sheet. Too bad I dislike games that use percentile mechanics.

winkingbishop

Quote from: Jamfke;363253No love for 4C? Oh well, I suppose a form-fillable version wouldn't help either eh?

Bearing in mind its been close to two decades since my last exposure to the system...it looks functional.  Smart, even, for having the results table on there.  But why the yellow?  I mean, I get the four-color-supers thing but...there are three more colors.  That aren't yellow :D
"I presume, my boy, you are the keeper of this oracular pig." -The Horned King

Friar Othos - [Ptolus/AD&D pbp]

Jamfke

Quote from: winkingbishop;363257Bearing in mind its been close to two decades since my last exposure to the system...it looks functional.  Smart, even, for having the results table on there.  But why the yellow?  I mean, I get the four-color-supers thing but...there are three more colors.  That aren't yellow :D

LOL

I suppose I chose it due to it being the highest result color. Suppose I could change it to red or blue though.
Thanks,
James F Keck
Keck Publishing
4C or Not 4C? The real question is why not 4C Expanded? PWYW now at DriveThruRPG

One Horse Town

Quote from: Jamfke;363258LOL

I suppose I chose it due to it being the highest result color. Suppose I could change it to red or blue though.

I'd stick with a colour that's easy to see what is written beneath, if i were you - If you need a highlighting colour, at all.