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What new stuff are y'all playing/buying/reading right now?

Started by RPGPundit, April 03, 2009, 07:25:06 PM

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Drew

Recent purchases include Labyrinth Lord, Warriors and Warlocks, Dungeon Crawl (4E) and the WFRP Career Compendium. So far I'm enjoying all of them, with W&W and the CC really standing out.
 

paris80

#46
Reading: Swords & Wizardry, and Philotomy Jurament's brilliant site.
Playing: Dragon Warriors.
Running: Nothing right now. S&W.PJ up next, I'm thinking.

Haven't bought a game in a long time. Which reminds me, how is the hard copy Swords & Wizardry? Assuming anyone here has that.

Idinsinuation

I'm currently more focused on buying non-RPG products which happen to mesh with games I've got in mind.  I've been watching a lot of old action movies to help spice up my combats with interesting encounter locations/terrain ideas.  I also repurchased the wolfenstein games on Steam both in anticipation of the new one, and for a Godlike/Wild Talents game I've got brewing in my head.

Playing: Dungeons and Dragons, WFRP
Reading: WFRP supps/novels, Godlike and Wild Talents.
"A thousand fathers killed, a thousand virgin daughters spread, with swords still wet, with swords still wet, with the blood of their dead." - Protest the Hero

David R

The basic framework of the mythology of the setting - cinematic off course -  is based on this : http://en.wikipedia.org/wiki/Six_realms.

Quote from: flyingmice;294368Sounds like it could be very cool! Buddhist ritual magic is not covered in the game*, so I assume you are adapting something? If so, I'd love to see your notes! :D
Are the PCs Path characters, or non-Path? The Paths in the book center on the People of the Book**, because I wrote it for a North American setting. I could see some of the Paths being adaptable to a Buddhist setting, though.

-clash

Well Paths are a little more tricky. I've got some ideas and you have made it very easy to adapt your concepts to nearly any kind of game. Here's an example of the kind of "magic/philosophy/belief" that's in the game :

http://en.wikipedia.org/wiki/Bhaisajyaguru

However I'm encouraging my players to wander all over the map in terms of the types of characters they create. So, although it's an Eastern setting, one of the players is toying with the character concept of a "Western" doctor with Doctors Without Borders, who manifest certain emphatic abilites associated with the above "belief" and who is recruited by the Sect.

'kay, sorry folks for the slight derail. Back to your regular show.

Regards,
David R

droog

Hey, David, did you ever get anywhere with that HQ/Jorune hack?
The past lives on in your front room
The poor still weak the rich still rule
History lives in the books at home
The books at home

Gang of Four
[/size]

David R

Quote from: droog;294601Hey, David, did you ever get anywhere with that HQ/Jorune hack?

Well, it really wasn't my project. This GM and long time Jorune fan I know online, was doing most of the work. I think she has nearly completed it. I'll send you over the finished work when she gives it to me. I think you may find it interesting.

Regards,
David R

flyingmice

Quote from: David R;294599Well Paths are a little more tricky. I've got some ideas and you have made it very easy to adapt your concepts to nearly any kind of game. Here's an example of the kind of "magic/philosophy/belief" that's in the game :

http://en.wikipedia.org/wiki/Bhaisajyaguru

Thanks, David!

On Paths, I asked because one of my players had recently asked me if his hitherto normal human - a Buddhist monk/martial artist - could become a Magus. I suggested that Bhoddisatvas were a reasonable analogue for Archangels. He picked Guanyin. I said work out the three areas Guanyin has power over. He did so, and I accepted it. I think it made a nice fit, actually.

As always I love what you're doing. I just with you lived in Boston or I lived in Malaysia... :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

David R

Quote from: flyingmice;294692Thanks, David!

On Paths, I asked because one of my players had recently asked me if his hitherto normal human - a Buddhist monk/martial artist - could become a Magus. I suggested that Bhoddisatvas were a reasonable analogue for Archangels.

Right, that's what I was trying to get at. As usual what clash said.

Just so folks know, BloodGamesII is flexible enough to run most types of horror games. From Hellraiser to Rosemary's Baby or y'know, Ringu to Audition.....

QuoteAs always I love what you're doing. I just with you lived in Boston or I lived in Malaysia... :D

:emot-cheers:

GrayPumpkin

Been sorta rediscovering Mutants & Masterminds, I played first edition for a while but it didn't quite please like it seem to everyone else. Picked up second edition when it came out, but only really paged through it, read it recently and I'm really digging it, and been picking up some of the supplements, looking forward to checking out Warriors & Warlocks when it comes to hard copy.
Also, while not new by a long stretch, I recently discovered the old Victory Games James Bond RPG, some pretty nifty and innovative stuff for its time. Been mining the various supplements for a super-spy based Mutants and Masterminds game I've been running for the wife.
 

Drohem

I went into my FLGS, the Black and Read, and found a used copy of Alternity's Gamma World Campaign Setting for $10 USD.  I am jazzed since this has been on list for while now.

Soylent Green

Ah man, Alternity Gamma World?  I was so disappointed when that first came out. I was realy looking forward to an edition of Gamma World that had the high production values of Alternity. Didn't quite work out that way.

I have no issues with Aternity as a system, but that did terrible, terrible things to the Gamma World setting.
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Drohem

Quote from: Soylent Green;295254Ah man, Alternity Gamma World?  I was so disappointed when that first came out. I was realy looking forward to an edition of Gamma World that had the high production values of Alternity. Didn't quite work out that way.

I have no issues with Aternity as a system, but that did terrible, terrible things to the Gamma World setting.

Well, I'm going to dig into it tonight.  At first glance, I like some of the art, and the cover picture.  Hopefully it won't be quite a disappoint as the WotC version was for me.

Idinsinuation

Quote from: Drohem;295258Well, I'm going to dig into it tonight.  At first glance, I like some of the art, and the cover picture.  Hopefully it won't be quite a disappoint as the WotC version was for me.

The most fun new Gamma World attempt was with Omega World, a mini-d20 game that appeared in an issue of Dungeon Magazine.  Bare bones and quick fun.

The stupid Geico commercials killed my fun in Gamma World though.  I had a long running sentient gecko until they decided to make an obvious joke out of him.  Sons of bitches! :D
"A thousand fathers killed, a thousand virgin daughters spread, with swords still wet, with swords still wet, with the blood of their dead." - Protest the Hero

Drohem

Quote from: Idinsinuation;295259The most fun new Gamma World attempt was with Omega World, a mini-d20 game that appeared in an issue of Dungeon Magazine.  Bare bones and quick fun.

The stupid Geico commercials killed my fun in Gamma World though.  I had a long running mutant gecko until they decided to make an obvious joke out of him.  Sons of bitches! :D

Hehehe... sorry about your gecko disillusionment now.

Yup, I picked up a PDF copy of that issue with Omega World about 4-5 months ago.  I read about it a post somewhere and was surprised that I hadn't seen it before.  I was not disappointed.  Tweet does good stuff.

KenHR

I picked up a bunch of old shit recently that's new to me.

Bard Games Arcanum - Reading this as part of long-range planning for a fantasy game sometime in the future.  Love it, and I really want to get the Atlantis and Bestiary books along with it.

DragonQuest 1st Edition - I just like anything SPI.  Interesting game system.

GameLords Traveller Books - Drexilthar(sp?) Subsector and Lee's Guide to Adventure are being culled for bits I can steal and use in my current game.  Goes nicely with Startown Liberty and the Environment books, which I love.

StormBringer 5e - I've had this since it came out, just finished reading it for the same reason I'm reading Arcanum.
For fuck\'s sake, these are games, people.

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