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[Dark Heresy -]

Started by Erik Boielle, January 12, 2008, 08:21:00 AM

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Erik Boielle

http://forum.blpublishing.com/forum_posts.asp?TID=3219

Quote5 Players against 2 bountyhunters made for a lethal combat with 3 players into critical injuries before they managed to take out the bountyhunters. On their corpses they found bounty papers declaring all of them deserters from their respective Imperial Duties. A price of 500 Thrones will be awarded to the person who brings them in. They immediately realise this is the Inquisition trying to get to them.
 
The session ended with one of the Adeptus Arbites requisitioning a civilian vehicle (you know the style: "Adeptus Arbites, sir, we need your vehicle") so they can get to Hive Tarsus where they'll try to find passage on a ship to Malfi.
 
All in all it was a very succesfull first session.  Our second session will be this thursday.    

--

Second session was yesterday.
 
It started with the players in the bar, their plan to flee the hive temporarily thwarted by three unconcious people out of five and the sirens of local law-enforcement in the distance. The psyker who already is relatively badly corrupted moves over to the dead bounty hunters and starts to cut of one of their ears as a trophy.
 
He also picks up a dataslate from one the corpses and then they start dragging their buddies out. One of them recovers a little from his injuries and manages to walk out on his own. They start to move to one of the Acolytes safe-houses not far from there, but due to the fact that they're carrying two badly injured people, they decide to hide in an abandoned hab-block. Unfortunately, they are spotted entering it and are subsequently betrayed by some poor hive wretch to the Arbites following them.
 
After patching their two unconcious friends up a little (which involved spending a great deal of faith points to avoid killing them) they move again, both injured acolytes remained unconsious during their flight and eventually they manage to reach the safe house. It proves not to be that safe a servo-sniffer locates them and they decide to move again. They commandeer a garbage truck, empty it in the middle of the street and then just drive off. At several checkpoints the arbitrator flashes his badge to either pass or to commandeer a fresh vehicle leaving one hell of trail to follow.

Dammit, what good is a 40k game where after one gunfight half the players get to spend the next session with their characters unconcious?

You hear that sound? Thats the sound of videogame manufacturers quaking in their fucking boots.

Now wheres Kane & Lynch - I need to shoot something!
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

Drew

Here we go again... :rolleyes:
 

Erik Boielle

Well damit the idea of a 40K game with less violence than the average saturday morning cartoon is just SILLY.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

RPGPundit

Why is unconsciousness so common?

In WFRP one of the brilliant things they've done is that its relatively hard to end up unconscious.  Instead, you're either ok, conscious with penalties, conscious but missing body parts, or dead.

Unconsciousness sucks for a game like Warhammer.  Yet another sign that this game will suck ass, and that the designers are a gang of idiots that had free reign to directly rip off one of the best RPGs out there (WFRP) and have chosen to ignore all the things that make it great.

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Erik Boielle

Pish. It sucks because its written by mongooses who spent so long jacking off to call of cthulhu and wishing they wrote for Pagan Publishing that they forgot to do their fucking jobs and sell warhammer.

Also,

QuoteThe comment by Skinner's pigeon is essentially correct; the game relies heavily on modifiers to determine success, (both through inherent difficulty of task, circumstances, specific talents related to the characteristic and action, skill bonus, equipment, the affects of fear, corruption, psychic powers, pacts with the Chaos Gods etc), and modifiers to the roll will almost always come into play…. The baseline is as listed for stressful and challenging tasks, and as matters prove in play a char of say 10 higher than somebody else’s makes a deal more difference that you might think…

So, to clarify my point, your characteristic score does not represent your ability to conduct a task on a level playing field (which I would describe as a traditional % roll), but on a fairly steep slope. Additionally the tens digit of almost all characteristics are used to provide characteristic bonus numbers which plug into a variety of other game systems (psychic powers, resistance to insanity, initiative, good ol’ damage bonus) which are not % based. Oh and there’s also a important degrees of success/failure system etc

Also, as I alluded to in my previous post there are mechanisms in place to ‘house’ extraordinary ability ranges within the same d100 roll . So for example a character with a Willpower 30, compared to a Willpower30 with the Trait Unnatural Willpower (x3), the latter has treble the characteristic bonus, counts their degrees of success as three times the amount in opposed tests, shunts the difficulty of tests several degrees into the ‘easier’ making what would be a challenging test for the former into an ‘auto success no need to roll’ type-thing for the latter… and that’s just one example of the way things go off the top of my head…

would it have killed them to hire someone who passed GCSE maths to write the goddam rules? Especially if they were going be be using percentages.

Fucking art students. Never understand that wishful thinking doesn't overcome probability, or that waving your hands means you are making any fucking sense.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

Erik Boielle

GAH! It PAINS me to see a 40k game full of boring, incapable motivation free characters bimbling about! What a waste!

They coulda done Riddick! They coulda done Rifts! They coulda done Ninja Gaiden!





See, this is why I'm enthuses for 4e - from what I can tell, the people writing it at least seem to be comfortable with numbers, and are designing around how it plays at the table instead of vague wishful thinking, as we can see here. It just isn't good enough any more.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

Kiero

Uh, so what did the players of the unconscious characters do for most of the two sessions?
Currently running: Tyche\'s Favourites, a historical ACKS campaign set around Massalia in 300BC.

Our podcast site, In Sanity We Trust Productions.

Zachary The First

Quote from: KieroUh, so what did the players of the unconscious characters do for most of the two sessions?

Wrote "I will not engage in meaningful combat" 100 times each?
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Erik Boielle

Quote from: Zachary The FirstWrote "I will not engage in meaningful combat" 100 times each?

Yes, and to emphasise what an EPIC FAIL this is, THIS IS A GODDAM 40K GAME! STOOPID MOTHER FUCKERS!

THE ENTIRE REST OF THE DAMN HOBBY IS SWIMMING IN VIOLENCE AND SOME DUMB SHIT DECIDES THIS IS THE TIME TO CHANGE! KIDS TV! VIDEO GAMES! EVENING NEWS! ITS BLOODY EVERYWHERE!

BAKA! WHAT THE FUCK DO THEY THINK IT IS THEY SELL!

if you can't wake up and say 'Hi, I work for games workshop. I pedel violence to kids' MAYBE THIS IS NOT THE JOB FOR YOU! GO DIG WELLS IN AFRICA OR SOMETHING DIPSHIT!

I mean honestly.

Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

kryyst

Ahhh more useless opinions and assumptions based off of some persons report of a game they are likely running off the sample product and not the finished game.
AccidentalSurvivors.com : The blood will put out the fire.

Kiero

Quote from: kryystAhhh more useless opinions and assumptions based off of some persons report of a game they are likely running off the sample product and not the finished game.

People have the limited edition, and have been playing with it. I suspect the aforementioned actual play is from some of those who got it in the 4 minutes it was available before it sold out. Or maybe the sad bastards who paid ten times the price on ebay for it.

The entire premise is wank. It's little better than WFRP...in Space, complete with chumps for starting characters and overly lethal combat. Whomever it was who was saying the game was "inspired by Eisenhorn" clearly hasn't read it.
Currently running: Tyche\'s Favourites, a historical ACKS campaign set around Massalia in 300BC.

Our podcast site, In Sanity We Trust Productions.

kryyst

Quote from: KieroThe entire premise is wank. It's little better than WFRP...in Space, complete with chumps for starting characters and overly lethal combat. Whomever it was who was saying the game was "inspired by Eisenhorn" clearly hasn't read it.

Ummm WFRP in space, with lethal combat - that's the point of 40k.  Kill them, kill them quick, kill them as rat bastardly as you can, kill them before they even see it coming, then you don't have to question them, they are guilty because you said so and you've saved the public on the cost of a trial.   This isn't your tree hugging, green alien fucking scif-fi game.
AccidentalSurvivors.com : The blood will put out the fire.

Kiero

Quote from: kryystUmmm WFRP in space, with lethal combat - that's the point of 40k.  Kill them, kill them quick, kill them as rat bastardly as you can, kill them before they even see it coming, then you don't have to question them, they are guilty because you said so and you've saved the public on the cost of a trial.   This isn't your tree hugging, green alien fucking scif-fi game.

Clearly you've not read Eisenhorn either.
Currently running: Tyche\'s Favourites, a historical ACKS campaign set around Massalia in 300BC.

Our podcast site, In Sanity We Trust Productions.

One Horse Town

Quote from: KieroWhomever it was who was saying the game was "inspired by Eisenhorn" clearly hasn't read it.

But that was you wasn't it? I thought that you had read it. :p