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If I never see X again in a game setting, it'll be too soon

Started by RPGPundit, November 12, 2007, 02:40:57 PM

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Premier

Quote from: TimStats for songbirds and house cats.

...which, going by those stats, can kill untrained adult civilians two times out of three.
Obvious troll is obvious. RIP, Bill.

flyingmice

Quote from: Levi KornelsenHuh.

I kind of like big churches as enemies, me.  Granted, in my current project, the evil superchurch doesn't actually have a god, but it's still a big (corrupt) superchurch.

That's something that kills a setting for me. Since most game designers don't understand religion, they either:

A: Ignore it and hope it will go away.
B: Make it a saturday-morning cartoon.
C: Make it eeeevil and exploitative.
D: Make it a farce, a front for what's really going on in those churches/temples.
E: Make it some pansy milquetoast "be good" ethics lesson.
F: Some combination of the above.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

One Horse Town

Quote from: flyingmiceI shoot your metaplot with my cannon.

-clash

It was already full of holes anyway! :D

flyingmice

Quote from: One Horse TownIt was already full of holes anyway! :D

There you go, being all holier-than-thou! :O

-clahs
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

One Horse Town

Quote from: flyingmiceThere you go, being all holier-than-thou! :O

-clahs

OK clahs...*snrrk* :D

flyingmice

Quote from: One Horse TownOK clahs...*snrrk* :D

No problemo, Dna! :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Levi Kornelsen

Quote from: flyingmiceThat's something that kills a setting for me. Since most game designers don't understand religion, they either:

A: Ignore it and hope it will go away.
B: Make it a saturday-morning cartoon.
C: Make it eeeevil and exploitative.
D: Make it a farce, a front for what's really going on in those churches/temples.
E: Make it some pansy milquetoast "be good" ethics lesson.
F: Some combination of the above.

-clash

*Shrug*

I'm not sure I'm quite doing any of those.

In my case, I just wanted to do something...  Well, here:

What I've got is a "church" in a world where there are no deities.  There are, however, demonlike things - and the traditional place of the church is to ward them out of the world, and ensure that they can't "catch" a soul between reincarnations.  There is, though, a faction of the church that believes they ought to punish diabolicals instead of just warding them off.  So, they've started making magical gear out of trapped diabolicals, and human society deeply craves magical gear, so the faction has risen to prominence.  This has the downside of weakening the boundaries between the world and Tartarus (where the diabolicals live)...   and that makes them the bad guys, because they're endangering the whole world.

I didn't want the evil crusade, or the frothing hate-preacher, or a church that wants to "burn the witches".  But, still, evil church.

Nicephorus

Quote from: flyingmiceA: Ignore it and hope it will go away.
B: Make it a saturday-morning cartoon.
C: Make it eeeevil and exploitative.
D: Make it a farce, a front for what's really going on in those churches/temples.
E: Make it some pansy milquetoast "be good" ethics lesson.
F: Some combination of the above.

I think that covers how most people treat their real religion.  So designers are showing ecological validity.

Bradford C. Walker

Quote from: LeSquideDo you mean classes of people who you'd get in trouble for killing (moreso than a normal person) like, say, nobles in many settings?

Or particular NPCs who have the 'not for killing' label on them?
Definitely the latter.

obryn

 

Warthur

Quote from: flyingmiceThat's something that kills a setting for me. Since most game designers don't understand religion, they either:

A: Ignore it and hope it will go away.
B: Make it a saturday-morning cartoon.
C: Make it eeeevil and exploitative.
D: Make it a farce, a front for what's really going on in those churches/temples.
E: Make it some pansy milquetoast "be good" ethics lesson.
F: Some combination of the above.

-clash
Exactly.

It's part of a more general problem in fantasy fiction: the authors who tend to talk the most about gods and religion tend to understand religion the least. On the flipside, the likes of (say) C.S. Lewis and Tolkien were very religious, and were correspondingly careful about what they said about god or gods.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Aos

Quote from: WarthurExactly.

It's part of a more general problem in fantasy fiction: the authors who tend to talk the most about gods and religion tend to understand religion the least. On the flipside, the likes of (say) C.S. Lewis and Tolkien were very religious, and were correspondingly careful about what they said about god or gods.

Heh. I wrote a fantasy novel in my twenties that had all of these problems (and oh so many more). Then I actually studied theology and comparative religion for a while; I doubt I'll ever put anything but a passing reference to religion in any of my fiction ever again.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

flyingmice

Quote from: NicephorusI think that covers how most people treat their real religion.  So designers are showing ecological validity.

You are far too charitable, Nicephorus. :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

Quote from: WarthurExactly.

It's part of a more general problem in fantasy fiction: the authors who tend to talk the most about gods and religion tend to understand religion the least. On the flipside, the likes of (say) C.S. Lewis and Tolkien were very religious, and were correspondingly careful about what they said about god or gods.

Agreed. I think it's even more of a problem with SF, where almost all SF writers are agnostic or atheist, but fantasy talks about gods more, thus it's more blatantly visible. :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Nicephorus

Quote from: flyingmiceAgreed. I think it's even more of a problem with SF, where almost all SF writers are agnostic or atheist, but fantasy talks about gods more, thus it's more blatantly visible. :D
 
-clash

Actually, a common speedbump in both genre fiction and rpgs is the poorly ground ax - going on at length about something to the point that it detracts from everything else.  It's especially bad if the writer obviously has no clue what they're talking about.  In addition to religion, politics, economics, and gender issues are brought up badly so often that my eyes get into pre-roll mode as soon as one of the topics come up.  
 
Whenever the current political setup is portrayed as if it's ideal and the bad guys are western style govs or big corporations, I can be pretty sure that the game/book is going to be shallow and annoying.