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The New Traveller: Chargen

Started by RPGPundit, October 15, 2007, 02:18:57 AM

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Pierce Inverarity

Slippery slope, Zach, slippery slope...
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

rcsample

Quote from: Zachary The FirstWhat if we don't mind it, but don't really see a need for it, either?

If you believe this, the terrorists have already won!

Actually, I feel the same as you regarding this....I doubt I'd use it, but if I can work around it...no biggie...
 

Balbinus

The point of the death rule was in part to make it a gamble to proceed in chargen further in the hope of getting a better character.

As such it made chargen itself a game, and I rather like it as a rule.

So I'm glad they're keeping it, we use it in our Classic Traveller game and if I buy this we'll likely use it in this.

Tyberious Funk

I never played Classic Traveller, but I used to hear stories about how characters died in chargen and used to think "Wow... tough game!"

Once I actually read the rules, I realised what a non-issue the whole thing really is.  So you can die in chargen... big deal?  It's not like you are forced to play the game using the dead character.  "Oh, sorry Bob.  Your character died.... I guess it's going to be a quiet campaign for you! *snicker*"  Take a few extra minutes and start rolling another one!
 

dar

Quote from: Tyberious Funklike you are forced to play the game using the dead character.

WTF!

Some settings would be awesome playing a dead character.

flyingmice

Quote from: darWTF!

Some settings would be awesome playing a dead character.

Some settings you DO play a dead character.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
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