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Favorite Post Apocalypse game?

Started by weirdguy564, January 10, 2025, 11:55:30 AM

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I

Mutant Epoch is the one that interests me.  I don't own anything for it, but have had my eye on it for a while.  I agree that the art is old-school and that's probably a turn-off for modern gamers, but it's a big plus as far as I'm concerned.
I know how the illegals feel. I'm an alcoholic & they keep setting up these random DUI checkpoints. You have no idea what a chilling effect this has had on the alcoholic community. I know people who are too terrified to even drink & drive anymore. I am literally shaking... mostly in my hands...

HappyDaze

Quote from: jhkim on January 28, 2025, 04:04:40 PMThis makes my curious about the post-Soviet editions of Twilight:2000. There was evidently a post-Soviet edition in 1992, and a later Twilight:2013 published in 2008. Did anyone play either of those?
Yes. Mechanically, they were similat to (based on?) Traveller New Era, and these were the ones that involved chucking large numbers of dice every time autofire was used (which was pretty often). 2013 was less about a WWIII scenario and more about mercs in hot spots on a world at the edge of WWIII (but technically pre-apocalypse).

capvideo

Quote from: I on January 28, 2025, 04:12:59 PMMutant Epoch is the one that interests me.  I don't own anything for it, but have had my eye on it for a while.  I agree that the art is old-school and that's probably a turn-off for modern gamers, but it's a big plus as far as I'm concerned.

I've played Mutant Epoch, and it is a lot of fun. I have a copy, and that's because a GM who ran it at North Texas was so stoked by the game that he bought a copy for all the players and handed them out at the session!

If/when I run Gamma World style post-apocalypse I intend to use Mutant Epoch. It's a very simple game; the book is huge because it's filled with creatures, relics, and mutations.

HappyDaze

Quote from: capvideo on January 29, 2025, 01:18:24 PM
Quote from: I on January 28, 2025, 04:12:59 PMMutant Epoch is the one that interests me.  I don't own anything for it, but have had my eye on it for a while.  I agree that the art is old-school and that's probably a turn-off for modern gamers, but it's a big plus as far as I'm concerned.

I've played Mutant Epoch, and it is a lot of fun. I have a copy, and that's because a GM who ran it at North Texas was so stoked by the game that he bought a copy for all the players and handed them out at the session!

If/when I run Gamma World style post-apocalypse I intend to use Mutant Epoch. It's a very simple game; the book is huge because it's filled with creatures, relics, and mutations.
The pdf of the big rules expansion came out a few months ago, and it has a huge page count too.

shirleyishmael

#34
I like the Umerican Survival Guide.

finarvyn

Gamma World is the one we played back in the day, or Metamorphosis Alpha if not-on-Earth-apocalypse counts. (Pretty much the same game, only on a generation ship where an apocalypse struck before it could arrive at its destination. You're trapped on the ship instead of wandering on Earth.)

The new Walking Dead (Free League) is pretty neat.

Not an RPG, but the TV show Jericho is a lot of fun for shortly-after-the-blast. I'm not sure that it's very accurate, but they have some neat ideas and plotlines. Too bad it was never finished.
Marv / Finarvyn
Kingmaker of Amber
I'm pretty much responsible for the S&W WB rules.
Amber Diceless Player since 1993
OD&D Player since 1975

D-ko

Other Dust seems rather unmentioned yet very capable. Basically Fallout mixed with Gamma World, by Kevin Crawford.

BoxCrayonTales

One of my favorites was d20 Apocalypse because it tried to give you a toolkit for playing different apocalypses. Other postapoc games aren't toolkits.

I like Gamma World, in all its editions, and its few clones.

Darwin's World was neat. It introduced horror before it became popular during the influx of Eastern European postapoc

semi-urge

Mutant Crawl Classics absolute favorite. I guess a bit biased because I love DCC so much, it felt natural to love MCC as well.

Gamma World has to be on the list, I consider it a mandatory classic.

Tribe 8 as a sleeper gem. Love everything about it, such a beautiful and complex game.

D-ko

I've never heard of Tribe 8. Thanks for mentioning that.

ElifeLau

Incredible, I find out I don't have a post apo game!one day, Deadlands: Hell on Earth ?

Angry Goblin

#41
-Twilight 2000, wow, what memories it brings up, I used to play a ton of the 2nd edition.
 I wasn´t impressed with the 2013 enough to buy it. Also, I am a bit wary to touch the
 latest iteration after I saw those boss babe pictures.

-Deadlands: Hell on Earth, a pretty decent setting, if you don´t mind the magic and supernatural
stuff.

-Red Markets, has anyone played this? I own it, have red a bit. Apparently the rules creating
desperation are slick.

Angry Goblin

QuoteNot an RPG, but the TV show Jericho is a lot of fun for shortly-after-the-blast. I'm not sure that it's very accurate, but they have some neat ideas and plotlines. Too bad it was never finished.

It was really amazing, usually postapo fiction is pretty shite.

D-ko

#43
The 5th Wave was a weird film to watch right before Covid. Varg's The Coming is a game supplement worth mentioning here. Wild take on all that in a fantasy world and certainly post apocalyptic.

weirdguy564

My group loved Rifts.  It was liberating to own mechs without a government to answer to, while also being pretty much any character type you wanted.
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.