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Anyone have experience with Sword of Cepheus?

Started by webwarrior1.0, November 19, 2024, 02:11:28 PM

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ForgottenF

Quote from: webwarrior1.0 on November 19, 2024, 10:05:59 PMAlso, I remembered LotFP, but again being OSR and also the art being WAY over the top for me, I would not want to run it. But it has it's merits and many fans.

Yeah, it's pretty hidebound with its classes, too. If you wanted historical early-modern OSR without the LOTFP edginess, you could see if you can get a hold of a copy of Helveczia, that's set in early 18th Century Switzerland.

There's Witch Hunter: The Invisible World, too. That's practically an unofficial Solomon Kane RPG. Quite chunky on the rules, though.
Playing: Mongoose Traveller 2e
Running: Dolmenwood
Planning: Warlock!, Savage Lankhmar, Kogarashi

webwarrior1.0

Quote from: ForgottenF on November 19, 2024, 10:23:25 PM
Quote from: webwarrior1.0 on November 19, 2024, 10:05:59 PMAlso, I remembered LotFP, but again being OSR and also the art being WAY over the top for me, I would not want to run it. But it has it's merits and many fans.

Yeah, it's pretty hidebound with its classes, too. If you wanted historical early-modern OSR without the LOTFP edginess, you could see if you can get a hold of a copy of Helveczia, that's set in early 18th Century Switzerland.
Helveczia, yes I remember that one too. I love Gabor Lux, he's a great author and his articles are always great. Still will stay away from the class stuff though, but Gabor is awesome.
Grey dear friend, is all theory,
And green the golden tree of life.

--Mephistopheles, Johann Wolfgang von Goethe, Faust Part I, 1808, lines 2038-2039 (translation by A. S. Kline, 2003)

RNGm

Quote from: jeff37923 on November 19, 2024, 10:18:52 PMI haven't read or played it, so I don't know. I'm curious, though.

It's based off of Barbarians of Lemuria mechanically but with added mechanics for social/verbal combat and dueling/swordfighting styles to simulate Three Musketeers and Pirate style gameplay.  The added mechanics add complexity but in a good way, IMO, given the swashbuckling renaissance setting as compared with the original BoL's simpler sword and sorcery.

https://www.drivethrurpg.com/en/product/99286/honor-intrigue

webwarrior1.0

Quote from: RNGm on November 19, 2024, 10:41:56 PM
Quote from: jeff37923 on November 19, 2024, 10:18:52 PMI haven't read or played it, so I don't know. I'm curious, though.

It's based off of Barbarians of Lemuria mechanically but with added mechanics for social/verbal combat and dueling/swordfighting styles to simulate Three Musketeers and Pirate style gameplay.  The added mechanics add complexity but in a good way, IMO, given the swashbuckling renaissance setting as compared with the original BoL's simpler sword and sorcery.

https://www.drivethrurpg.com/en/product/99286/honor-intrigue
Barbarians of Lemuria is very tempting, I really like it, but the issue I have is there is no money in the game. As much as I appreciate the idea, I just can't wrap my head around that. Why bother adventure if not to build up money for a domain or something? Just some thoughts. Thanks for pointing this out!
Grey dear friend, is all theory,
And green the golden tree of life.

--Mephistopheles, Johann Wolfgang von Goethe, Faust Part I, 1808, lines 2038-2039 (translation by A. S. Kline, 2003)

Naburimannu

Just for completeness, the Mythras variants for Renaissance would probably be Mythic Constantinople (1450s) or Fioracitta (more fantasy but very Italian-Renaissance-inspired), but if fine-grained skills are a no then they're a no.

I had forgotten I owned Warlock! Traitor's Edition; that's on my reading pile, now, and 1520 HRE on my wishlist.

HappyDaze

Quote from: ForgottenF on November 19, 2024, 10:23:25 PMThere's Witch Hunter: The Invisible World, too. That's practically an unofficial Solomon Kane RPG. Quite chunky on the rules, though.
I have this (core and one sup) on my shelf, but I haven't looked at it in over 10 years. I do recall it being a bit heavy, but I can't recall exactly why. I've never seen anyone mention this game in years.

ForgottenF

Quote from: HappyDaze on November 20, 2024, 03:55:17 AM
Quote from: ForgottenF on November 19, 2024, 10:23:25 PMThere's Witch Hunter: The Invisible World, too. That's practically an unofficial Solomon Kane RPG. Quite chunky on the rules, though.
I have this (core and one sup) on my shelf, but I haven't looked at it in over 10 years. I do recall it being a bit heavy, but I can't recall exactly why. I've never seen anyone mention this game in years.

It's something I was hunting for a while, just because it's a genre I particularly love. Eventually got lucky and found a copy in a used bookstore. As far as rules weight, I haven't studied the book thoroughly, but it's a D10 dice pool system similar to World of Darkness; 9 attributes, plus additional trackers for Hero, True Faith and Damnation Points; 51 skills (counting off the character sheet); talents; virtues and vices; a "death-spiral" wound system; armor soak for damage. The basic resolution mechanics don't look all that complicated, but there's a lot of moving parts.

Really fun setting/premise though. Alternate history 17th century in which King Solomon established a secret order of witch hunters to fight Satan and his agents across history. I admire its commitment and sincerity with the premise. There's even a paragraph early in the book which goes out of its way to say "Yes, God and Satan literally exist in this game."
Playing: Mongoose Traveller 2e
Running: Dolmenwood
Planning: Warlock!, Savage Lankhmar, Kogarashi

webwarrior1.0

A lot of good options presented! I appreciate everyone's input, I think Sword of Cepheus 2e or 1520: HRE 2d6 are the best options (unless of course I want to change to complex rules). I'd be tempted by Honor + Intrigue if I can ever wrap my smol brain around the "no money" concept. :D
Grey dear friend, is all theory,
And green the golden tree of life.

--Mephistopheles, Johann Wolfgang von Goethe, Faust Part I, 1808, lines 2038-2039 (translation by A. S. Kline, 2003)