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Delta Green First Adventure Leading into Impossible Landscapes

Started by Vic99, October 27, 2024, 10:33:28 PM

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Vic99

What would you recommend as a good first Delta Green Adventure? I have an eye toward running the epic Impossible Landscapes after a first adventure (making sure my players can buy into the game) - can't run Last Things Last - one of my players has read it. I have a few months to get ready and have been running for CoC for years.  Thanks.

respite

Hi there,

I myself haven't run Impossible Landscapes, though I see a similar question on rpg.net with some potentially helpful suggestions. Linkey here


Mishihari

Quote from: respite on October 28, 2024, 05:57:23 PMHi there,

I myself haven't run Impossible Landscapes, though I see a similar question on rpg.net with some potentially helpful suggestions. Linkey here



Frikkin' bot.  The links are nonsense.  Reported

respite

Hi there,

I'm no bot, I'm not sure what problem you're seeing with the link in my previous post.

Vic99 - it's kinda hard to recommend a scenario to run before Impossible Landscapes, as I.L. has a very distinct tone - that Carcosan vibe of the surreal and the mundane-going-increasingly-wrong. Most DG scenarios I can think of have a monster in there somewhere, and having something that can be directly confronted (and shot at) might set your players up with the wrong expectations, that could turn into frustration as I.L. gets weird.

I did do some digging for you, and I saw that the scenarios 'Reverbations', 'Victim of the Art' and 'the Last Equation' are recommended as I.L. filler scenarios. Here also are two links on 'running Impossible Landscape advice' (hope the links work)- good luck with your game !

Reddit - 'We just abandoned Impossible Landscapes, and here's why'

Prospero Publishing - So You Want to Run Impossible Landscapes?

Mishihari

Quote from: respite on October 29, 2024, 02:07:29 AMHi there,

I'm no bot, I'm not sure what problem you're seeing with the link in my previous post.

Vic99 - it's kinda hard to recommend a scenario to run before Impossible Landscapes, as I.L. has a very distinct tone - that Carcosan vibe of the surreal and the mundane-going-increasingly-wrong. Most DG scenarios I can think of have a monster in there somewhere, and having something that can be directly confronted (and shot at) might set your players up with the wrong expectations, that could turn into frustration as I.L. gets weird.

I did do some digging for you, and I saw that the scenarios 'Reverbations', 'Victim of the Art' and 'the Last Equation' are recommended as I.L. filler scenarios. Here also are two links on 'running Impossible Landscape advice' (hope the links work)- good luck with your game !

Reddit - 'We just abandoned Impossible Landscapes, and here's why'

Prospero Publishing - So You Want to Run Impossible Landscapes?


Sorry, my bad.  The first of the two links I see in your post really is nonsense, though

Zalman

Quote from: Mishihari on October 29, 2024, 03:01:35 AMSorry, my bad.  The first of the two links I see in your post really is nonsense, though

There's only one link in his post, and it works fine for me.

There is also the word "rpg.net", which looks to have been autoformatted by something into a "helpful" (but broken) link that -- if it is really meant to be a link -- is obviously intended to poing go rpg.net and suffering a very common pathing mistake in the URL.

Neither of these looks like nonsense. One is a working link, the other a common misformatting.
Old School? Back in my day we just called it "School."

Steeljaw

Hello,

I ran Impossible Landscapes for my group. Took almost 1 year playing weekly for 3 hours. I HIGHLY recommend joining the Impossible Landscapes Discord server (link to join). There is tons of information, props, etc there.

Suggest making sure your players are up for such a journey and really like Delta Green before going down that road. If you plan to run it from a VTT I created tokens for every NPC in the game (80+) and uploaded them to the discord server.

Good luck!