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Steve Jackson just re-aquired the rights to The Fantasy Trip

Started by Skarg, December 26, 2017, 06:39:51 PM

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Narmer

Quote from: Larsdangly;1050414No; I didn't feel it was necessary. The number and origins of magicians in these settings differs from the assumptions of TFT's default setting ('Cidri') but if you have an IQ over 60 and haven't shot up heroin that morning, I suspect anyone can figure out how to make those sorts of changes in setting assumptions. The nature of the magic items that players stumble across is different, but I'd say that falls under the same umbrella. Otherwise, I don't think I see any reasons why you would have to house rule much for these settings. I did end up writing up lots of setting specific monsters, dungeons, etc. But that is just normal DM stuff rather than changes to the core game.

Only had Melee and Wizard back in the day so I never had the full TFT experience.  So I have no real idea.  Thanks for the response.

philreed

Quote from: Larsdangly;1050414I did end up writing up lots of setting specific monsters, dungeons, etc. But that is just normal DM stuff rather than changes to the core game.

Also known as: The fun parts!
 

Larsdangly

Not TFT relevant, but I wrote above also applies to using standard D+D in middle earth. I can't count how many times I've read posts by people who are outraged by the idea o defiling middle earth with a game that includes beholders, the deck of many things, etc. So don't use them; they are not the game, they are just things someone used in their campaign world! I guess we don't need to have that argument any more now that there is an in-print, popular middle earth roleplaying game based on 5E. Anyway, all of those arguments apply to using TFT in middle earth (or hyboria, or the Young Kingdoms, etc.)

Larsdangly

If anyone here has been on the fence about this kick starter, I highly recommend you jump in: it is blowing up, they have already added tons of extra material, and they are deliberating adding a bunch more. And we're just a few days in.

ffilz

I just want to be clear, the $25 PDF pledge includes PDFs of everything that makes sense to be PDF? If so that is a great deal and one I can back.

Baron Opal

It seems so. I don't think it has copies of Dyson's maps, but that's about it.

Herne's Son

Quote from: ffilz;1050586I just want to be clear, the $25 PDF pledge includes PDFs of everything that makes sense to be PDF? If so that is a great deal and one I can back.

From what I see, the $25 level includes everything in PDF except the big Dyson logo maps. The $60 level includes everything in print and PDF except the big Dyson maps. The $110 level includes everything in both PDF and print.

Though it looks like they've just added the possibility of a "companion" volume that'll be a print bonus to the $110 level, and available as an add-on to all the others.

I'm in for $60, and will definitely pick up that companion as an add-on. I'll be looking at other add-ons as they come along. The big Dyson maps sound like the'll be gorgeous, but I'm happy with the 1" hexes in the basic stuff, and don't see any reason to pay an extra $50 for battlemats I'll never use.

DavetheLost

According to the latest update it seems that all the hex maps will be 1.5 inch hexes, same for the megahex geomorphs and the playmats.  Not sure how I feel about this.

Melichor

As someone who will be using minis I'm all for it.

philreed

Quote from: Herne's Son;1050617Though it looks like they've just added the possibility of a "companion" volume that'll be a print bonus to the $110 level, and available as an add-on to all the others.

If that stretch goal is unlocked, the Companion PDF will be a part of the PDF package included with the $25, $30, $60, and $110 reward levels. It's just the "you get this automatically!" print book that is only added to the $110 reward. Does that make more sense?
 

Larsdangly

The big hexes will be great IF the whole package of maps + markers feels like an integrated product. 1" hexes are what we are used to but that doesn't mean they are an ideal scale. Moving to 1.5 will both enable miniatures use and open up the playing surface in a way I expect will look and feel good.

Skarg

Since I've been using 1" hexes / counters since 1980, I'm unlikely to really want the 1.5" maps and counters (well, I'll want the 1.5" counters... in order to shrink down their art to print on 1" counters). Larger counters might be somewhat nice to handle, but I wouldn't really want my battles to be 50% larger on my table in each direction (and so be less able to handle larger situations).

Skarg

Quote from: Lynn;1050272Has anyone actually run a TFT game as a kind of campaign? I seem to recall playing Death Test, and I have a couple of the add-ons.
My first RPG campaign was TFT from 1980-1986... then I converted it to GURPS.

Every campaign I've ever run, TFT, GURPS, Traveller, homebrew, whatever, has had a foundation of the logic from TFT and it's campaign book In The Labryrinth. It does a good job of explaining how to make and run a campaign that makes sense, is self-consistent and detailed and has maps and and is about having a situation in play as opposed to the assumptions of other games.

So yes, I think it works really well... at least, for a dynamic campaign where there is a consistent mapped world to explore, and where players are responsible for not getting their PCs killed, and they may well get killed anyway. ;-)

TheShadow

Large hexes look great with interesting terrain and minis. It will look terrible with TFT's simple monochrome hexes and counters.
You can shake your fists at the sky. You can do a rain dance. You can ignore the clouds completely. But none of them move the clouds.

- Dave "The Inexorable" Noonan solicits community feedback before 4e\'s release

philreed

Quote from: philreed;1050689If that stretch goal is unlocked, the Companion PDF will be a part of the PDF package included with the $25, $30, $60, and $110 reward levels. It's just the "you get this automatically!" print book that is only added to the $110 reward. Does that make more sense?

And the stretch goal has been met. We're collecting the web and Space Gamer articles into a printed book.

More info here: https://www.kickstarter.com/projects/sjgames/the-fantasy-trip-old-school-roleplaying/posts/2250112