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Fantasy Character Races that you like or loath.

Started by The Exploited., June 28, 2018, 09:21:52 AM

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Krimson

Quote from: Ratman_tf;1046243One race that does rub me the wrong way is the Kender. For one specific reason. They have the racial advantage of being immune to fear, but Death Knights override that because the setting's darling, Lord Soth should be scary to everyone.

In our old Campaign, Krynn was eaten by Chthonic entities known as the Worm Gods.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Gabriel2

I have a legacy dislike of gnomes.  Firstly, they had bad art when I was forming my opinion of them.  Gnomes were typically drawn to look goofy.  Secondly, they seemed so extraneous.  Don't want to play a dwarf or a halfling?  Here's the other short shit race!  Thirdly, my best friend WOULD NOT SHUT UP ABOUT HOW AWESOME HIS GNOME CHARACTER WAS.  I got so damn sick of hearing about his goddamn gnome.

I dislike Kender too.  I love Dragonlance, but Tas is extremely irritating.  There was a player component to this too.  We had a player who loved Tas in the novels and was just as much a klepto.  Whenever we brought up D&D, whether Dragonlance or not, he always insisted on playing Tas.

Not really fond of halflings/hobbits in general, but that's for no particular reason.

And... that's really it.

I like Dragonborn.  Cool reptile races are cool.  Dragons are cool.  Dragon men are double cool.  Lizard men are good, but Dragonborn have that extra oomph.  Plus the potential for wings.  Winged dragon men = triple cool.

I liked Eladrin.  Elves have been so downgraded and downplayed over they years to the point where they're just humans with pointed ears.  I liked the idea of nuElves which restored at least some of the exceptionalism of elves.  I liked the idea that they could do limited teleporting at will as it really emphasized a magic nature.

I like Humans.  Not everyone has to be some other species.
 

The Exploited.

Quote from: Technomancer;1046227I hate halflings. Whether the traditional pseudo-hobbit pseudo-short English country gentlemen or WotC's later attempt at reinterpreting them to be some kind of diminutive ninjas, I just don't care for them. Neither fits into the kinds of worlds I want to play in (or run).

I don't like any of the other half races either (half-elf, half-orc). I don't think they should be separate races. Instead, it should be some kind of feat or trait you can take at character creation that modifies your character from the standard version of the race. I think HARP's implementation is fairly elegant.

Wouldn't be my favorite at all either... They were not too bad in WFRP as they are generally understated. But I really don't like the fact that they are the true heroes behind the scenes of Tolkien type stuff. I know that doesn't nessasasrily apply to an RPG but it's always at the back of my mind; like the poxy Ewoks who defeated the mighty Imperial army. :rolleyes:
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Brad

Quote from: Nerzenjäger;1046215Tieflings and Dragonborn are awful.

Literally the worst part of the 5th edition PHB...I wish I could rip those pages out without fucking up my book.

Probably in the minority, but I really like halflings and even Kender. Heh.
It takes considerable knowledge just to realize the extent of your own ignorance.

Chainsaw

Prefer human-only, tolerate basic elves/dwarves and really dislike most of the rest, such halflings and all the dragonborn and tiefling type garbage that I first saw in 4E. I wouldn't mind an occasional game where people played a robot, a slime, a fairy etc. Kind of a monster party, if you will.

Krimson

Quote from: Brad;1046253Literally the worst part of the 5th edition PHB...I wish I could rip those pages out without fucking up my book.

Probably in the minority, but I really like halflings and even Kender. Heh.

I made a print copy of the basic rules on Lulu before the books came out. It works fine.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Ratman_tf

Quote from: Krimson;1046259I made a print copy of the basic rules on Lulu before the books came out. It works fine.

Will Lulu print copyrighted material?
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Lord Mhoram

I like most all races, and I add as many as possible - I like my pubs in a big city to feel like the Star Wars Cantina (and no my games are not human-centric).  

I don't even play short races of any sort (Halfling, Dwarf, Gnome), but I don't mind them being around when I GM.
"Build \'em like a powergamer, but play \'em like a roleplayer." - firesnakearies

Brad

Quote from: Krimson;1046259I made a print copy of the basic rules on Lulu before the books came out. It works fine.

The basic rules don't have paladins and gnomes...so that won't work.
It takes considerable knowledge just to realize the extent of your own ignorance.

Skarg

Well I almost always play non-D&D fantasy settings that are either TFT-like (where there are dwarves, elves, orcs, goblins, hobgoblins, halflings, and maybe reptile men as PC options, but they're not the same things they are in D&D - orcs/elves/dwarves are closer to humans), home-brew and/or GURPS versions that are also generally more human and not D&D-like.

But, I tend to like dwarves, tend to find many elves boring, tend to find halflings annoying, tend to find orcs a bit violent and unlikable (with exceptions), find TFT goblin interesting but weak, and TFT hobgoblins weak and comical.

I'm pretty averse to various D&D races that seem weird or exaggerated to me, e.g. Drow, and the charicature-ish aspects of dwarves & elves & orcs & gnomes... But especially the stuff that seems weirder than I want to even exist in my gameworlds, like Dragonborn, Kobolds or Tieflings.

Zalman

Quote from: Technomancer;1046227I hate halflings. Whether the traditional pseudo-hobbit pseudo-short English country gentlemen or WotC's later attempt at reinterpreting them to be some kind of diminutive ninjas, I just don't care for them. Neither fits into the kinds of worlds I want to play in (or run).

I have the same feeling about halflings. In fact, I feel that "country gentlemen" is the very definition of a villager, as opposed to an adventurer. That said, halflings as wily pygmy jungle folk fit just fine in my world.
Old School? Back in my day we just called it "School."

AsenRG

Depends on the campaign.
In some, I can like humans, trolls, orks, drow, tieflings and their half-races, and dislike everything else.
In others, I can like only humans, and consider everything else a waste of paper.
In really well-made settings, like Glorantha, I can play any race without issues.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Lychee of the Exchequer

I have a mild distaste for tiefling as a race. I like the individual tiefling struggling with his dual infernal/human nature, but a whole race of that seems overkill to me. It's too much like "the Player Characters' race for juvenile emo players".

I have rarely seen an halfling well portrayed by a player, but I actually like this race.

I like drows mainly as an NPC race, though I acknowledge that there's a good roleplaying potential in a "Drow who is not Drizz't" PC (and in LARPs nothing beats a lithe chick who goes for the "evil Drow priestess" schtick ;-).

Dragonborns are "meh" to me.

I like well-played gnomes of the obnoxious sort.

I dig half-orcs.

Christopher Brady

I don't hate any race, I'm with Omega, it's not the race, it's how it's played.

But I do have issues, more confusion, about two races as typically portrayed in Dungeons and Dragons and that is the Gnome and Halfling.  They're often too much alike, with only a couple of superficial differences.  In fact, Gnomes seem to be a mashup of Dwarves and Halflings.  They have the Dwarven sense of crafting and live in Hobbit like burrows.

Personally, and I'm going to get burned at the stake for this, but I actually like what 4e tried to do with Halflings by making them into River Gypsies, it was inventive and different enough to give them a new identity that wasn't/isn't still leashed to Tokien.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Skarg

I've only played in one non-D&D campaign that even had gnomes, and it was mainly one NPC gnome who was a D&D gnome and sort of a joke character, who to me seemed like a weird intrustion from the D&D-gnome-concept, which I don't really get. I don't really like "fantasy mechanicians" either, or at least I've never seen them well-done. The existence of fantasy mechanicians seems to signal to me that the setting is declaring that things don't need to make sense.