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Standard D&D Rule You Always Apply Regardless of Edition?

Started by RPGPundit, May 08, 2018, 03:19:20 AM

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Cave Bear

Quote from: RPGPundit;10389281. That's not a main rulebook. It's a set of optional campaign rules.

2. That's not D&D.

Haha. Okay, Pundit. ^_^

Krimson

The Mentzer Monster Reaction Table. it's like the Frank's Hot Sauce of tables. I use that shit for everything. Diplomacy. Morale. Intimidation...
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Batman

Quote from: RPGPundit;10389281. That's not a main rulebook. It's a set of optional campaign rules.

Fair enough

Quote from: RPGPundit;10389282. That's not D&D.

Blah blah, no one cares
" I\'m Batman "

RPGPundit

Quote from: Krimson;1039081The Mentzer Monster Reaction Table. it's like the Frank's Hot Sauce of tables. I use that shit for everything. Diplomacy. Morale. Intimidation...

Yup.
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Mike the Mage

How is it different from the Moldvay or am I missing something?
When change threatens to rule, then the rules are changed

Willie the Duck

Quote from: Mike the Mage;1039371How is it different from the Moldvay or am I missing something?

Without going back to each book and determining if there is a slight difference in wording about how/when to use the table, or how to modify it, we could probably just call it the 'basic/classic' reaction table (Moldvay and Mentzer don't even have different modifiers-based-on-charisma-score, so they are really the same).

There are genuine differences between B/X and the BE part of BECMI, but it will always be dwarfed by 'what you cut your teeth on' as far as what you consider iconic.

Mike the Mage

Quote from: Willie the Duck;1039387There are genuine differences between B/X and the BE part of BECMI, but it will always be dwarfed by 'what you cut your teeth on' as far as what you consider iconic.

Thanks. I checked it out some other differences are that the Mentzer BE nerfs the thief while giving Magic Users a free spell a level (while Moldvay/Cook B/X give the 15th level thief great percentages but require the Magic User to find his/her spells.

I have BECMI and the RC but if I ran D&D Basic-Expert I would go with the Moldvay/Cook and use that recent B/X Companion made by Running Beagle Games mostly because I like what they do with thieves after 15th level.

Then again, LL, ACKS and S&W are all out there too...
When change threatens to rule, then the rules are changed

Willie the Duck

Quote from: Mike the Mage;1039399Thanks. I checked it out some other differences are that the Mentzer BE nerfs the thief while giving Magic Users a free spell a level (while Moldvay/Cook B/X give the 15th level thief great percentages but require the Magic User to find his/her spells.

I have BECMI and the RC but if I ran D&D Basic-Expert I would go with the Moldvay/Cook and use that recent B/X Companion made by Running Beagle Games mostly because I like what they do with thieves after 15th level.

Then again, LL, ACKS and S&W are all out there too...

Yeah, I "love basic/classic", but that usually means I love Beyond the Wall.

Agreed on the thief (although honestly, in both games I feel it is hard/unrewarding to play the thief without houseruling, so the abysmal BE advancement just makes an inevitable decision into a forgone conclusion). The Magic User is also different in that the B/X MU can only know a certain number of different spells based on their level, while the BE MU can keep adding to their spellbook as they find new ones.

None of which changes the reaction table, of course. :D

Mike the Mage

Yep. Look like we are on the same page. Beyond the Wall is my current system and has been for the last four years.

I am very excited for their next release!

But, as you say, the reaction table stays!
When change threatens to rule, then the rules are changed

Spellslinging Sellsword

Moldvay Table
[ATTACH=CONFIG]2501[/ATTACH]

Mentzer Table
[ATTACH=CONFIG]2502[/ATTACH]

Krimson

Quote from: Spellslinging Sellsword;1039481Moldvay Table
[ATTACH=CONFIG]2501[/ATTACH]

Mentzer Table
[ATTACH=CONFIG]2502[/ATTACH]

I made a thread about the Mentzer table a while back. If I ever get a game written, even if it's for 5e, I will make extensive use of it. Note in the first post I added a simplified table which removes the redundant recursive sub tables while keeping the same probabilities for each result. My thought it to take the recursions and tweak them to add a few different results.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Mike the Mage

Quote from: Spellslinging Sellsword;1039481Moldvay Table
[ATTACH=CONFIG]2501[/ATTACH]

Mentzer Table
[ATTACH=CONFIG]2502[/ATTACH]

Much obliged.:cool:
When change threatens to rule, then the rules are changed

Philotomy Jurament

Quote from: Spellslinging Sellsword;1039481Moldvay Table
[ATTACH=CONFIG]2501[/ATTACH]

Mentzer Table
[ATTACH=CONFIG]2502[/ATTACH]

For completeness, here is the table from original D&D's Men & Magic:

The problem is not that power corrupts, but that the corruptible are irresistibly drawn to the pursuit of power. Tu ne cede malis, sed contra audentior ito.

Spellslinging Sellsword

Quote from: Mike the Mage;1039699Much obliged.:cool:

Welcome.

Spellslinging Sellsword

Quote from: Philotomy Jurament;1039729For completeness, here is the table from original D&D's Men & Magic:

Thumbs up.