This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Shadowrun PbtA

Started by Itachi, October 14, 2017, 11:20:00 AM

Previous topic - Next topic

Itachi

Some folks over at Rpgnet posted this:

https://drive.google.com/file/d/0ByF9qkt14FlURFMtU0dyclNFN2M/view?usp=sharing

It's a Shadowrun hack for the Sprawl, a Pbta game. They've used Tim Bradstreet art from the old editions. Looks neat.

Btw, have someone tried the Sprawl yet? Did you like it?

Dumarest

Never owned or played Shadowrun, never heard of "PTBA," don't know what "The Sprawl" refers to. Tell us about it.

Itachi

LOL you're quite a character Dumarest. :D

Long story short: Shadowrun is a cyberpunk game from the 80s (google it). Through the years new editions came out but it seems the rules only worsened with each new one. Add to that the fact that it's art style got .. different, in the new editions, making fans of the originals miss the old vibe. Then comes Apocalypse World, a very fast and light set of rules, in 2010 and with it a bazillion "hacks" (adaptations to other themes and genres), which are called PbtA - Powred by the Apocalypse. One soul called Hamish Cameron, an old Shadowrun fan himself, releases The Sprawl, an adaptation of Apocalypse World for Shadowrun, but with the serial numbers off (and magic, which was an element of the original setting). Then some other folks decide to adjust it even more, bringin magic back together with the art style from the old times, and people rejoice.

And that's it. Not a native speaker here, so maybe it didnt' make sense. haha

Dumarest

Cool. Was Shadowrun the one with elves and orcs?

Itachi

Yep. And mermaids, wendigos and dragons. With Uzis, and big, brick sized handphones. And mullets.

Dumarest

Mullets make everything better. Especially sci fi.[ATTACH=CONFIG]1781[/ATTACH]

Hermes Serpent

I've run a lot of The Sprawl and it's great fun if you are in to cyberpunk games. It's very much in the style of Gibson as written (rather than Shadowrun).

Disclaimer: I get a mention under my real name as I helped with the hacking stuff (I dealt with a lot of that when working as a Sysadmin for NASA).

Itachi

That's cool. I would have many chicks and booze if I was a SysAdmin at Nasa. :D

Do you think it's matrix play is better than it's fathers? SR and CP2020 are notorious for being slow and convoluted in this aspect.

Itachi

#8
That's cool. I would have many chicks and booze if I was a SysAdmin at Nasa. :D

Do you think it's matrix play is better than it's fathers? SR and CP2020 are notoriously bad in this aspect.

KingCheops

What differentiates it from the Sixth World hack for Dungeon World?  Other than the obvious differences between AW/DW.

Voros

The Sprawl is a much more focused, mission based game.

spon

Yeah, I've played a game or two of Sprawl - as well as a homebrew shadowrun PBTA game. Both worked well, but we had a rule of "no more than 10 minutes discussing plans"! Not sure how sprawl would hold up for a campaign (or even a mini-campaign) though.

Itachi

Don't legwork rolls increase the mission alert clock in the Sprawl? If that's true, then the planning phase must be shorter than what's seen on Shadowrun, otherwise the group risks hitting the mission with alerts, reinforcements and lockdowns in place.

crkrueger

I can see how people who love this type of roleplaying enjoy it, the author of the Sprawl clearly knows his Cyberpunk and cyberpunk games, and the person who wrote the Shadowrun hack did a pretty good job.

With a good GM though, most of the cool stuff Sprawl adds through metagame can be handled IC.

It's a good hack though.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

TrippyHippy

Quote from: CRKrueger;1000923I can see how people who love this type of roleplaying enjoy it, the author of the Sprawl clearly knows his Cyberpunk and cyberpunk games, and the person who wrote the Shadowrun hack did a pretty good job.

With a good GM though, most of the cool stuff Sprawl adds through metagame can be handled IC.

It's a good hack though.
Hamish Cameron is a Kiwi, I think. The Sprawl is a NZ game, at least in part.
I pretended that a picture of a toddler was representative of the Muslim Migrant population to Europe and then lied about a Private Message I sent to Pundit when I was admonished for it.  (Edited by Admin)