TheRPGSite

The Lounge => Help Desk => Topic started by: Guest (Deleted) on March 04, 2006, 12:23:01 PM

Title: Games & Usability
Post by: Guest (Deleted) on March 04, 2006, 12:23:01 PM
I've heard a rumor that there's been some complaints regarding certain user features being restricted by post count.  When I put this into place I figured it would make for a fun feature to have around.

So I ask, are folks having fun with this or should it be modified? Any items that should be unrestricted by level?  Please let me know.
Title: Games & Usability
Post by: Knightcrawler on March 04, 2006, 12:27:37 PM
Possibly PM's, especially to the mods and admins.
Title: Games & Usability
Post by: Dr_Avalanche on March 04, 2006, 12:50:56 PM
Quote from: KnightcrawlerPossibly PM's, especially to the mods and admins.

I think that's probably a good idea. Otherwise, I like it. It makes sense to reward participation.
Title: Games & Usability
Post by: Maximum Fu on March 04, 2006, 12:54:24 PM
Quote from: PookaI've heard a rumor that there's been some complaints regarding certain user features being restricted by post count.  When I put this into place I figured it would make for a fun feature to have around.

So I ask, are folks having fun with this or should it be modified? Any items that should be unrestricted by level?  Please let me know.

I'm personally having fun.  But then, for me, the experience of the message board is the other folks and the content of the board and not so much whether we have big avatars or a rep system, or anything else.

I like a lot of the people that have contibuted over the last week and that is enough to keep me here for the time being.  Everything else, like the games with the levels, is just gravy and makes the fun experience a little more so for me.
Title: Games & Usability
Post by: Janos on March 04, 2006, 01:12:24 PM
Quote from: KnightcrawlerPossibly PM's, especially to the mods and admins.

I don't see the point really with a forum dedicated to problems like that.  I think the layout is interesting so far, and the idea of earning various things is interesting.  That'll change when we all have and do everything, but it's keeping this place interesting right now.

I'd stick to the core philosophy and keep the uniqueness.  This place isn't for everyone, and just because a few grumble, it shouldn't be changed.
Title: Games & Usability
Post by: Knightcrawler on March 04, 2006, 01:18:00 PM
Quote from: JanosI don't see the point really with a forum dedicated to problems like that.  I think the layout is interesting so far, and the idea of earning various things is interesting.  That'll change when we all have and do everything, but it's keeping this place interesting right now.

I'd stick to the core philosophy and keep the uniqueness.  This place isn't for everyone, and just because a few grumble, it shouldn't be changed.

The reason I say that is because sometimes you may not want to post your question or compaint in public for everyone to see.
Title: Games & Usability
Post by: Name Lips on March 04, 2006, 01:24:04 PM
I don't like the idea that immature posters will postwhore to get them.
Title: Games & Usability
Post by: Hreidmar on March 04, 2006, 01:28:01 PM
Quote from: Name LipsI don't like the idea that immature posters will postwhore to get them.

Troll not like postwhores.  Troll think of interesting, amusing and painful thinks to do to postwhores.  Worry not little one.
Title: Games & Usability
Post by: Dr_Avalanche on March 04, 2006, 01:34:07 PM
Here's a question: If a newbie (I define a noob as someone who hasn't had Private Messages activated yet. :)) clicks the name of an administrator, is the option to send a PM disabled?

That'd be a neat compromise I think. It'd leave them the ability to communicate with the community leaders which could be useful. Everything else remains gravy.


It's not a big deal to me personally. Just...thinking aloud.
Title: Games & Usability
Post by: Knightcrawler on March 04, 2006, 01:37:24 PM
Quote from: Dr_AvalancheHere's a question: If a newbie (I define a noob as someone who hasn't had Private Messages activated yet. :)) clicks the name of an administrator, is the option to send a PM disabled?

That'd be a neat compromise I think. It'd leave them the ability to communicate with the community leaders which could be useful. Everything else remains gravy.


It's not a big deal to me personally. Just...thinking aloud.

YEah I mentionbed something like this.  Not sure if something that specific concerning PM's is possible though.  It seems like it would be though.
Title: Games & Usability
Post by: Cyberzombie on March 04, 2006, 02:54:12 PM
I like it as-is.  :)
Title: Games & Usability
Post by: Elidia on March 04, 2006, 02:59:00 PM
I think that a "PM to admins and mods" should be available to all, though discouraged unless it's private/important - everything else goes in meta. Otherwise, I like the earning the shiny toys.
Title: Games & Usability
Post by: Janos on March 04, 2006, 03:16:15 PM
Quote from: KnightcrawlerThe reason I say that is because sometimes you may not want to post your question or compaint in public for everyone to see.

I can't think of a problem that would need to be private to a mod that couldn't be reposted in public as long as everyone is behaving.  And if someone isn't, can't they just report the post?
Title: Games & Usability
Post by: Megamieuwsel on March 04, 2006, 03:22:13 PM
I like it , the way it is.
And getting my goodies , without resorting to post-whoring can be a bit of a challenge.
Title: Games & Usability
Post by: Reefer Madness on March 04, 2006, 03:31:30 PM
I like it, but ii think pm's to admins and mods is a good idea as well...but on the other hand it may keep their mail boxes cleared out some from noob questions and such...
Title: Games & Usability
Post by: Megamieuwsel on March 04, 2006, 03:43:34 PM
Quote from: Reefer Madnessbut on the other hand it may keep their mail boxes cleared out some from noob questions and such...
QFT!
Title: Games & Usability
Post by: cranberry on March 04, 2006, 03:47:24 PM
Quote from: JanosI don't see the point really with a forum dedicated to problems like that.  I think the layout is interesting so far, and the idea of earning various things is interesting.  That'll change when we all have and do everything, but it's keeping this place interesting right now.

I'd stick to the core philosophy and keep the uniqueness.  This place isn't for everyone, and just because a few grumble, it shouldn't be changed.

I agree with this exactly. It's a dangerous road to go down to start trying to please everyone.

As for the postwhoring... it just doesn't seem to be happening to any significant degree, as far as I can tell.
Title: Games & Usability
Post by: Knightcrawler on March 04, 2006, 03:48:17 PM
Quote from: cranberryI agree with this exactly. It's a dangerous road to go down to start trying to please everyone.

As for the postwhoring... it just doesn't seem to be happening to any significant degree, as far as I can tell.

Not yet my friend, not yet.
Title: Games & Usability
Post by: cranberry on March 04, 2006, 03:50:53 PM
Quote from: KnightcrawlerNot yet my friend, not yet.

But why operate on the assumption that it will happen, instead of giving people a chance not to? Why borrow trouble is all I'm saying. Obviously Pooka, Troll, and Redcap aren't worried about it so why should we?
Title: Games & Usability
Post by: Knightcrawler on March 04, 2006, 03:53:07 PM
Quote from: cranberryBut why operate on the assumption that it will happen, instead of giving people a chance not to? Why borrow trouble is all I'm saying. Obviously Pooka, Troll, and Redcap aren't worried about it so why should we?

Sorry should have put some smiles into that post.  Yeah not really worried about postwhoring activity here.
Title: Games & Usability
Post by: cranberry on March 04, 2006, 03:54:52 PM
Quote from: KnightcrawlerSorry should have put some smiles into that post.  Yeah not really worried about postwhoring activity here.

I thought it seemed like an odd reaction from you. ;)
Title: Games & Usability
Post by: Cyberzombie on March 04, 2006, 03:55:19 PM
Quote from: cranberryBut why operate on the assumption that it will happen, instead of giving people a chance not to? Why borrow trouble is all I'm saying. Obviously Pooka, Troll, and Redcap aren't worried about it so why should we?
Postwhoring only really becomes a problem when the posts are content-free *and* cluttering up otherwise useful threads.  For example, I wouldn't call a Hivemind thread a problem, 'cause it is self-contained.

Now, when certian people go from thread to thread, flirting and/or fighting, clogging up the thread with a page or more of crap, *that* is a problem.  I'm not even seeing a prospect of it yet, so I'm unworried by it, too.  :)
Title: Games & Usability
Post by: cranberry on March 04, 2006, 03:56:17 PM
Quote from: CyberzombieNow, when certian people go from thread to thread, flirting and/or fighting, clogging up the thread with a page or more of crap, *that* is a problem.  I'm not even seeing a prospect of it yet, so I'm unworried by it, too.  :)

Oh, you'll start worrying after I start stalking you. :eek:
Title: Games & Usability
Post by: Hreidmar on March 04, 2006, 04:13:29 PM
Troll not like threadcrappers.  Troll warn them, then Troll stomp on them, hard!
Title: Games & Usability
Post by: Cyberzombie on March 04, 2006, 04:18:04 PM
Quote from: cranberryOh, you'll start worrying after I start stalking you. :eek:
/me swoons at the thought of Cranberry stalking me.

Stalk me baby, stalk me!!!!!!
Title: Games & Usability
Post by: el-remmen on March 04, 2006, 07:17:08 PM
I'm good with how it is. . . I am just eager for this place to grow so I have even less reason to go to the boards that shall not be named.
Title: Games & Usability
Post by: Bones on March 04, 2006, 11:02:40 PM
Personaly I say keep it as is, I have no complaints.
Title: Games & Usability
Post by: BOZ on March 05, 2006, 01:19:00 AM
Quote from: Dr_AvalancheI think that's probably a good idea. Otherwise, I like it. It makes sense to reward participation.

it's also a good filter, to keep total noobs (i.e., people who wander in randomly, and don't know what we're about) from going too crazy before they get a feel of the place.
Title: Games & Usability
Post by: Knightcrawler on March 05, 2006, 01:36:53 PM
Quote from: BOZit's also a good filter, to keep total noobs (i.e., people who wander in randomly, and don't know what we're about) from going too crazy before they get a feel of the place.

True, would be nice if we could some how tell them why they didn't have PM's when the first registered though.  Of course for all I know Pooka might have implemented something like that now.
Title: Games & Usability
Post by: Cat of Ulthar on March 06, 2006, 07:47:35 AM
I agree with the general consensus here... I like it the way it is, it makes for an interesting feature and it adds a game element which is exactly what gamers like.

to Troll: kitty like. no change.:p
Title: Games & Usability
Post by: Xavier Lang on March 06, 2006, 10:06:42 AM
Quote from: PookaI've heard a rumor that there's been some complaints regarding certain user features being restricted by post count.  When I put this into place I figured it would make for a fun feature to have around.

So I ask, are folks having fun with this or should it be modified? Any items that should be unrestricted by level?  Please let me know.

I enjoy having to post before I get things.  It encourages me to post more often instead of just lurking 99.9% of the time.
Title: Games & Usability
Post by: Jangling Jack on March 06, 2006, 10:15:58 AM
Being able to PM people would be nice. I've had to get messages from a few people by other means. Avatar sizes, titles, and the like are neat bennies for the loquacious. Us lurker types just end up being that much more of the background.

Although Turlough should have full access.... after all he's Turlough.