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Welcome to Kramerland...

Started by Sacrificial Lamb, December 26, 2008, 11:06:59 PM

Previous topic - Next topic

imurrx

Senior Kramer is back from the land of Jersey. Now... He and I are game for Thursday evening. WHo's in?
MADE IN THE USA

Mutt


imurrx

I'll drive down to marks. Kramer, what time will you be ready?
MADE IN THE USA

imurrx

It's on. I will pick up lamb at 6:30 and be at Meatlips house at 6:45. We will hit the road by 7 pm down to mutts house.

then it's fisting time.
MADE IN THE USA

Sacrificial Lamb

Quote from: imurrx;333946It's on. I will pick up lamb at 6:30 and be at Meatlips house at 6:45. We will hit the road by 7 pm down to mutts house.

then it's fisting time.

Fisting time is my favorite time. :D

imurrx

So it's on at Senor Kramer's house on Tuesday?
MADE IN THE USA

Mutt

Quote from: imurrx;334360So it's on at Senor Kramer's house on Tuesday?
As far as I know. Mike said he may be a few min last cause he's coming from school

Sacrificial Lamb

#367
Okay, we're in the city of Brindol, and we're doing a session reboot. It was an epic fail, so MeatLips had us start over. The adventure begins with groups of people playing music out in the city streets.



I won't get into details, because I'm half-asleep, but I will say that this time we do some scouting beyond the city walls, and get into a major battle with some Goblinoids (Goblins and Hobgoblins) who try to use a battering ram to smash down the gate, after one of the Dragons uses its breath to clear a path through the plant growth. We stop them from entering the city, and kill the Giants before they completely lay waste to the city walls with gigantic hurled stones. We even mangle the two Dragons badly enough to drive them off. I chalk it up as a "win".



Here's a list of monsters defeated and treasure reclaimed....

MONSTERS DEFEATED

* Goblinoids (58)
* Hill Giants (4)
* Red Dragon
* Green Dragon

INVENTORY

ITEM...................................................................................................VALUE

* 2,540 gp
* 190 pp
* 24 gems and assorted pieces of jewelry.........................................2,500 gp
* light wooden shield +1, arrow catching
* large warhammer +1

Blumpy_boo

I am disappointed. Where is the flame-the-DM post for the death of Reven and Kratos?  Or the fact that one(?) more encounter is coming even though the survivors have blown all their cookies for the day?

imurrx

The posting will be coming. I want to put my two cents in after el guapo lambo posts. I have some pithy comments to come.

lets say what happend last night was ... BALDERDASH!
MADE IN THE USA

Sacrificial Lamb

All right, muchachos......you asked for it; you got it.

=THE SESSION IN BRINDOL=

The session began with us receiving a telepathic summons from Jarmaath to help defend the inner part of the city. A dozen or so city guardsmen are down the street from Brindol Market, holed up behind a barricade.

Our darling DM, MeatLips, has informed us that almost every side street has been barricaded, so that the oncoming horde has only one way through to the barricade we were at. Hmm. :pundit: Well, I looked at the map, and I was about to say something about how this seemed....odd. Of course, MeatLips, was like, "Lamb, tell me....please tell me what's wrong with what I'm describing." :rant: :)

At the time, I decided against discussing it, because I just wanted to speed things up, and I could sense that Mutt was impatient, and just wanted to get on with the action. So at the time, I let it go. However, I'm going to point something out. It is highly unlikely that entire area of the town would be cordoned off. Why do I say this? Well, people are gonna focus on guarding the walls and the gates of the town. If the walls have already been breached, then people who are out in the city, will barricade themselves inside buildings, what with Dragons and Manticores flying about. Other people will run around like headless chickens....either confused, amused, or panicked. Not even the guardsmen are gonna be out on the street, unless they're actively engaging the enemy, or preparing to engage the enemy. Barricading a single large street is a colossal waste of time and energy. If you don't believe me, look at the map. That street area was around 60 by 120 feet, and it's completely vulnerable to aerial attack. We've already told people that there are Dragons in the enemy's army, and I'm positive people saw my character, Hrothgar, chucking Fireballs at a Manticore and Dragon a couple days before the attack officially began. That street has absolutely no cover from aerial attack, plus it would require an insane amount of time to non-magically seal off that area.

Frankly, not much of the city could be barricaded like that. Many of the buildings are spaced very far apart from each other, leaving such a construction project an impossibility, given the time we had. But you know what? Who cares? Why the fuck didn't the Manticores attack us from behind, or better yet, from above? I'll get to that in my next post. To be continued later on tonight...

Benoist

Quote from: Sacrificial Lamb;333951Fisting time is my favorite time. :D
Depends on which side of the fist your butt ends up being, my friend. :D

imurrx

Quote from: Benoist;335710Depends on which side of the fist your butt ends up being, my friend. :D

I rather be the fistor than a fistee.
MADE IN THE USA

imurrx

#373

Page 84: Warforged Juggernaut—Class Features

The first sentence of the Healing Immunity class feature requires added text (indicated in red type):

Starting at 3rd level, as a warforged juggernaut
becomes more like a construct and less like a living
creature, it becomes immune to the effects of spells
from the healing subschool that heal hit point damage.
In addition, it can no longer benefit from the effects of
consumable spells and magic items, such as heroes’
feast and potions.
At 5th level, the warforged juggernaut becomes
immune to the effects of all spells from the healing
subschool.




There, Kratos can be raised. He is only 4th level Warforged Juggernaut.
MADE IN THE USA

Sacrificial Lamb

Quote from: imurrx;335810
Page 84: Warforged Juggernaut—Class Features

The first sentence of the Healing Immunity class feature requires added text (indicated in red type):

Starting at 3rd level, as a warforged juggernaut
becomes more like a construct and less like a living
creature, it becomes immune to the effects of spells
from the healing subschool that heal hit point damage.
In addition, it can no longer benefit from the effects of
consumable spells and magic items, such as heroes'
feast and potions.
At 5th level, the warforged juggernaut becomes
immune to the effects of all spells from the healing
subschool.




There, Kratos can be raised. He is only 4th level Warforged Juggernaut.

imurrx, you lucky duck. I totally missed that. :o One more level, and you'd be unaffected by Raise Dead or Resurrection spells. However....

....I'm still gonna devise some custom spells and incantations designed for both Constructs and inanimate objects, because the existing spells are too limiting for my purposes. I shall post something here within the next few days....

Quote from: Blumpy_booI am disappointed. Where is the flame-the-DM post for the death of Reven and Kratos? Or the fact that one(?) more encounter is coming even though the survivors have blown all their cookies for the day?

Unfortunately, I was waaaay too tired to write this journal the past couple days, but I'm feeling peppier at the moment, so I'll finish it now. To be continued.....in a few minutes. :)

Quote from: BenoistDepends on which side of the fist your butt ends up being, my friend.

I prefer to give, rather than receive. Welcome to the thread. :)