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Welcome to Kramerland...

Started by Sacrificial Lamb, December 26, 2008, 11:06:59 PM

Previous topic - Next topic

Mutt


imurrx

Hey SacLamb and DM...

you guys on board for Saturday night my place? You have both disappeared like farts in a breeze.
MADE IN THE USA

Sacrificial Lamb

Quote from: imurrx;299452Hey SacLamb and DM...

you guys on board for Saturday night my place? You have both disappeared like farts in a breeze.

Sure.

imurrx

The sump pump in the septic tank is not working. So we may need to either game later at someone elses house or cancel. My parrents are going out and ellie is working today. She may leave as early as 5 or as late 7 from work. I will call you guys later with specifics.

If we do game some where else, I would Ross's would be prefered because of the short distance from where I can leave off Johnny.
MADE IN THE USA

Sacrificial Lamb

#199
During the game, we chatted with some old giant named Warklenaw. However, you probably want the meat and potatoes, so here's an updated list of some more monsters defeated...

MONSTERS DEFEATED

* Goblins (8)
* Green Dragon (1)
* Hell Hounds (2)

And here's some loot we recovered...

INVENTORY

ITEM...................................................................................VALUE

* Masterwork Longswords (6)............................................315 gp each
* Masterwork Composite Longbows (6).............................400 gp each
* Potions of Cure Moderate Wounds (6)...............................300 gp each

Sacrificial Lamb

#200
Okay, I should have posted this last night, but the epic of Kramerland continues...

As a reminder, here's the cast of characters in play (D&D 3.5)...

* Reven Tyge (Mutt): Reven is a 7th-level Dragon Shaman, appearing as a tall, brawny human armed with a large sword and a wide array of bizarre, magical powers (breathing fire, healing, water breathing, etc). His motto is to kill, burn, and loot first, and then negotiate later. However, he's also the first one to notice a hidden item or clue, and is adept at "finding stuff".

* Horatio Tortolla (imurrx): Horatio could be best described as a young man with a reasoned, scientific mind. He tends to resort to babbling diplomacy before fisticuffs, but is still quite able in a fight. He's classed as a 7th-level Human Artificer, and acts as the party's magical engineer and primary source of non-magical artillery. When a bizarre enchantment needs to be identified, Horatio's your man.

* Kratos (imurrx): Kratos is one of the Warforged, an artificial golem-like being imported from the Eberron campaign setting. He's classed as a 6th-level Fighter/1st-level Artificer, and is a quiet, hulking mass of metal that appears to be more amiable than when he first arrived. The best description of Kratos would be a walking, talking tank. His sword arm has served us well on many an occasion, though he usually elicits an incredulous response from onlookers in populated areas. Most people do not realize that the Warforged is actually a living being, instead assuming he must be some form of mindless automaton.

* Hrothgar (me): Hrothgar is a 7th-level Battle Sorceror, appearing as a tall, athletic human armed with a large hammer, and occasionally decorating his arms (and his weapons) with bizarre, magical runes. He now focuses much more on artillery magic (Magic Missile, Flaming Sphere, Lightning Bolt), as well as shaping spells (Wood Shape, Stone Shape). Thankfully, his new direction has rendered him far more versatile than ever before. His cat familiars have recently been replaced by a magical talking raven.

* Banjo (me): Banjo is an intelligent, wisecracking raven....acting as Hrothgar's familiar, and occasional comic relief. He's rubbish in a fight, but he's fast, can fly, and remains an excellent conduit for some of Hrothgar's spells. Much to my surprise, he's actually useful for something other than comic relief. Who knew?

=The Scene=

During the last session, we had just finished kicking the asses of a gang of Goblins (and their pet Hell Hounds) on a large, stone bridge. We also managed to drive away a vicious Green Dragon, who decided that it had suffered enough abuse from us during the ensuing battle, and instead flew away.



In the last gaming session, we're in a bit of a pickle. Reven enters the tower next to the bridge to capture and interrogate the last Goblin, while Hrothgar seeks to prevent Kratos (who's holding onto the side of the bridge for dear life) from plummeting into the icy cold river below. What's that? How did that happen? Well.....during the battle with the dragon, Kratos managed to grab the dragon by its tail, so in a fit of rage, the dragon flung him off its body to the river below. Hrothgar acts quickly, and casts Feather Fall before Kratos falls to his doom. Kratos grabs the side of the bridge, but it's not enough. He falls 200 feet down (via Feather Fall) into the river below, and the current is strong.



I could tell you what happens next, but that would spoil the fun, so I'll just say, until tomorrow, "to be continued"......;)

imurrx

I just got my new laptop guys... it can handle the pdf's no problem. I have not installed excel yet, but it should be fine.

it may not be wicked powerfull, but got ton's of bells and whistles.
MADE IN THE USA

Sacrificial Lamb

#202
....continued from before.

What happens next is pure hilarity and pure tragedy. :o

We look down in shock as Kratos plummets into the icy waters below. Horatio decides to use his magical infusions to levitate Kratos out of the river, so he asks Hrothgar to cast Feather Fall on him, and he then leaps off the bridge.

At the time, Senor Kramer (MeatLips) did not make it clear to us that the current was pulling Kratos away, as we assumed that he was on the river bank waiting for help. Apparently, that was not the case. Oops. :(

Furthermore, we weren't really properly thinking about what we were doing, and should have had Horatio tethered to a rope before he swan-dived off the bridge. Somehow, it seemed like a great plan at the time...:rolleyes:

Kratos is being dragged away by the fast-moving current, and Horatio lands into the water with a large "splash". Now he, too, is being dragged away by the current, and unlike Kratos, Horatio can drown. :(

At this point, Reven returns with his Goblin prisoner, and some large coils of rope.

I'm not gonna get into too much detail on this, except to say that we almost lost two of our party members to a fast-moving river. You'd think 7th-level characters in D&D 3.5 would steamroll their way through everything, but somehow it just doesn't work that way for us. Of course, it didn't help that imurrx was making incredibly shitty rolls the entire night. I've rarely seen such a consistently awful string of bad luck. The bullseye was on his head that night.

Anyway, we eventually pulled them out of the river, but frankly the DM was being too kind. Seriously. Half the session. Pulling 'em out a river. The look on imurrx's face every time he made a shit roll was priceless. :)

Well...we get around to interrogating the Goblin, but he's not very cooperative. imurrx wanted to use an infusion to charm him, but Mutt got fed up with all of it, and instead just killed the Goblin prisoner. Yes, Mutt....you're sweetness and light...;)

After this, our guide, Jor reappears, and we trek onward. We're making our way through the forest, when we hear noises. We hunch down behind some bushes, and see entire legions of warriors at an encampment. It's an army! We see thousands of Goblins, as well as a Dragon, and possibly some Giants, though the details fail me. After a brief huddle, we come to the conclusion that we won't attack. :D

We later return to town, and make our way to the inn to relay to some of the townsfolk what we saw. However, we're soon interrupted.

It seems there's a skirmish in another part of the town, so we're forced to cross the river on the ferry to check it out. Ahead of us, we spy some Goblins riding Worgs, and their pet, Hellhound. I could yap every little detail of the fight, but it will suffice for me to say that after a painful battle, we defeated them.



Here's a list of some of the local townsfolk...

* Delora Zen (female master of livery stable)
* Kellin (Halfling innkeeper)
* Jor (guide)
* Norowistin (town speaker)
* Serrana (female town speaker)

Also, here's a list of some more monsters defeated..

MONSTERS DEFEATED

* Goblin (1)
* Hell Hound (1)
* Goblin Worg Riders (3)
* Worgs (3)

And naturally, here's some more loot we confiscated...

INVENTORY

ITEM...........................................................................................VALUE

* Blankets.....................................................................................?
* 150 feet of rope...........................................................................?
* Leather Armor.............................................................................10 gp
* Potion of Cure Moderate Wounds (used)......................................300 gp
* Masterwork Breastplate............................................................200 gp
* Masterwork Bastard Sword.......................................................335 gp
* Masterwork Composite Longbow................................................400 gp
* Map............................................................................................?

Sacrificial Lamb

Quote from: imurrx;300236I just got my new laptop guys... it can handle the pdf's no problem. I have not installed excel yet, but it should be fine.

it may not be wicked powerfull, but got ton's of bells and whistles.
Cool. :)

Mutt

You forgot the tent....

And we should have attacked

Hairfoot

I only read the first few lines of the OP, but I commend the PC names.  They're a good match of humour and affection.  There's a notable lack of "Vrlelimvor the Pale, son of Accontant the Distant and Hosewif the Indifferent, bearer of the sacred sword of Individuality."

I take it your group is composed of adults who aren't trying to deal with their adolescent angst through roleplaying?

Sacrificial Lamb

#206
Quote from: Hairfoot;300268I only read the first few lines of the OP, but I commend the PC names.  They're a good match of humour and affection.  There's a notable lack of "Vrlelimvor the Pale, son of Accontant the Distant and Hosewif the Indifferent, bearer of the sacred sword of Individuality."

I take it your group is composed of adults who aren't trying to deal with their adolescent angst through roleplaying?
Thanks. :) And yes, we're all adults here, though I wouldn't say we act incredibly sophisticated in game play. There's roleplay in our games, but I think we focus primarily on hack 'n slash.

Our D&D 3.5 group is largely humanocentric, though we do have a few oddities appearing now and again, like our resident Warforged, and magical talking raven familiar. Player participation is proactive, in the form of players creating things like magic items and creative use of the incantation rules from Unearthed Arcana. We pretty much use all the D&D books out there.

As time goes by, we're learning the value of teamwork. Our characters are skilled and tough, but they're not god-killers, so we have to work together to get things done....especially when we attempt some bizarre, convoluted plan to do something we shouldn't be doing. ;)

A few days ago, we spent half the session trying to save a couple party members from a fast-moving river. I've never seen so many failed skill checks in all my life. That was interesting...:)

Sacrificial Lamb

Quote from: Mutt;300257You forgot the tent....

And we should have attacked
No, we shouldn't have! I like my character alive, thank you very much. :)

Sacrificial Lamb

Here's a list of the monsters we defeated during our last game session....

MONSTERS DEFEATED

* Worgs (6)
* Goblin Worg Riders (6)
* Hell Hounds (2)
* Big Goblin (1)
* Chimera (1)

This is the list of treasure we acquired...

INVENTORY

ITEM...........................................................................................VALUE

* Masterwork Shortswords (2)................................................310 gp each
* Masterwork Studded Leather Armor (1)................................175 gp
* Masterwork Scimitars (6)......................................................315 gp each.
* Masterwork Studded Leather Armor (6)................................175 gp each

I could describe what happened in the session, but I'm too tired, so perhaps I'll elaborate another time. We are, however, 8th level now (except for Horatio), so I'm gonna get my guy tricked out for next week.

Sacrificial Lamb

#209
Okay, the DM "suggested" that we visit some place called "Rhest", I think. Presumably, some Goblin armies were massing there, after we destroyed a stone bridge they could have used as an access point to the town of Drellin's Ferry. So we traveled though the woods on our horse, and with a donkey-drawn cart.

At some point, we found ourselves on a journey lasting for days. We were ambushed by a gang of Hobgoblin bandits and their pet Hell Hound. After a relatively quick battle, we dispatched them, and looted the bodies like the proper little thieves that we are. :)

One night, we make camp, and all is dark and quiet. One of us hears a sound, presumably Kratos, the Warforged, as he's the only one who has no need for sleep. He runs back to wake us, and it turns out we're faced what appear to be wolfish Goblins. Hrothgar identifies them as Barghests!

This battle is more difficult than the other one, as these suckers are conspicuously tougher than the Hobgoblins. Reven breathes a gout of flame at them, which sets the trees on fire, and manages to provide adequate illumination for the area. We manage to defeat them eventually, though Reven's flame leaves some amount of devastation in the area.

Sometime later, Hrothgar has Banjo (his Raven familiar) fly ahead and scout out the area. A couple arrows shoot right out at him from below the treeline, so he turns tail, and flies back to the group, though not before he notices another campfire two miles north of our position.

He reports back, and we then head over to the other site. We basically see an unattended campfire, and the area seems empty, though with signs of recent activity.

After we rest the night, we travel on, and spend a considerable amount of time crossing a river in order to more quickly reach our destination. This part of the game took us a disproportionately large amount of time, but eventually we crossed the river with our animals by using magic to construct a large raft.

Eventually, we see four giant owls, each mounted by a humanoid being. We hail them. They fly down, and we quickly see that they're Elves. A brief discussion begins, in which we discuss what's happening in the area. We continue, but not much happens after that.



Here's a list of monsters defeated..

MONSTERS DEFEATED

* Hobgoblins (9)
* Hell Hounds (1)
* Barghests (2)

This is the loot we managed to get....

INVENTORY

ITEM...........................................................................VALUE

* Masterwork Shortswords (2)....................................310 gp each
* Masterwork Studded Leather (1).............................160 gp
* Shortswords (7).......................................................10 gp each