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Warhammer 40K RPG BUT done OSR style

Started by blackstone, January 23, 2025, 02:32:04 PM

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blackstone

I know there is a WH 40K rpg. For me, IT's not what I would be going for. Do you think it would be possible to create an RPG for WH 40K, but in a OSR format?

Basically have ability scores, classes, class-based skills, and maybe some inherent talents.

I would like to workshop this with people. Throw out some ideas.

Thanks
1. I'm a married homeowner with a career and kids. I won life. You can't insult me.

2. I've been deployed to Iraq, so your tough guy act is boring.

swzl

Quote from: blackstone on January 23, 2025, 02:32:04 PMI know there is a WH 40K rpg. For me, IT's not what I would be going for. Do you think it would be possible to create an RPG for WH 40K, but in a OSR format?

Basically have ability scores, classes, class-based skills, and maybe some inherent talents.

I would like to workshop this with people. Throw out some ideas.

Thanks

I'm not interested in WH. But the home system I'm working on covers most of the ground you're looking for.

I started with Knave 1E. It uses ability scores as the base for it's resolution system. I modified it's fixed bonuses to a variable die. It also strips out character classes. So character levels are the base descriptor for character power/durability.

Because I like classes, I added class talents from community versions of Knave to give options for class abilities independent from class levels.

I reviewed classes from prior editions, alternate games, gaming magazines, and supplements. The ones included in the play test were re written in a 10 level format at BX power levels.

A simple skill system came next.

System overview:

Character attributes: 0 to d12
Perks or talents: give narrow bonuses or limited effects.
Class levels: give bundled talents or specific effects.
Skills: bonus to a specific type of roll.

I prefer the less random 2d10.

Most rolls are 2d10 + Attribute die + skill level + possible perk/talent bonus vs a DC number.

The play test has completed 40 sessions and seems to be keeping everyone happy.