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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)

Started by Panzerkraken, August 09, 2012, 02:41:49 AM

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Kaelik

So you were thinking you'd just start cheating for Panzer in a really obvious really stupid way that doesn't even matter so that your colors are really out in the open?

Solid Fog limits movement and provides concealment like Fog Cloud. Blindsense allows knowing where things are from far away.

Also, when Summoned monsters are summoned, they gain a full rounds worth of actions on their turn. Which means that all the ones 10ft away can move 5ft and then make an attack action.

For god sakes, it's a bunch of CR 2 monsters with a +5 attack. They only hit on a 20, save your cheating for when it actually matters.
Quote from: FrankTrollmanReally, the only thing the "my character can beat up your character" challenges ever do by presenting a clear and unambiguous beat down is to have the loser drop of the thread and pretend the challenge never happened.

MGuy

Quote from: Kaelik;574011So you were thinking you'd just start cheating for Panzer in a really obvious really stupid way that doesn't even matter so that your colors are really out in the open?

Solid Fog limits movement and provides concealment like Fog Cloud. Blindsense ignores concealment.

Also, when Summoned monsters are summoned, they gain a full rounds worth of actions on their turn. Which means that all the ones 10ft away can move 5ft and then make an attack action.

For god sakes, it's a bunch of CR 2 monsters with a +5 attack. They only hit on a 20, save your cheating for when it actually matters.
They have +7 to hit (augmented) and I don't care about hitting panzer's character rright now. I want them to go after his ride (much easier to hit, bigger and meatier target and they happen to share the same space and is something all of them can reach without hassle) and I'm spending my turn summoning more of them.
My signature is not allowed.
Quote from: MGuyFinally a thread about fighters!

Bill

Quote from: MGuy;574021They have +7 to hit (augmented) and I don't care about hitting panzer's character tight now. I want them to go after his ride (much easier to hit, biger and meatier target and they happen to share the same space and be somethin all of them can reach without hassle) and I'm spending my turn summoning more of them.

Isn't it a foregone conclusion the conjurer will win?

Have the fight in a 10' square room instead.

MGuy

Also forgot their attack rolls and Damage Rolls for the ones that can move the 5 ft and attack:




1d20+7 → [15,7] = (22) 1d8+6 → [7,6] = (13)
1d20+7 → [10,7] = (17) 1d8+6 → [4,6] = (10)
1d20+7 → [20,7] = (27) <-- Crit threat --> Doesn't go through Damage --> 9
1d20+7 → [9,7] = (16) 1d8+6 → [3,6] = (9)

Edit: Forgot Miss Chance. I usually try to roll over Miss Chance keeping the bottom numbers for misses.

Results: First Attack Misses
My signature is not allowed.
Quote from: MGuyFinally a thread about fighters!

deadDMwalking

Quote from: Bill;574023Isn't it a foregone conclusion the conjurer will win?

Have the fight in a 10' square room instead.

Apparently not.  Quite a few people here seem to think that the Fighter can pull special abilities out of his ass.  In the 'wizard tactics thread', Panzerkraken seemed to think that getting into this situation would be exceedingly rare if not impossible.  The Wizard would never succeed in getting close, and if he did, he'd reveal his presence by casting a spell, and a single charge action later, he'd be toast.  OR the Fighter would use ranged attacks at up to 10 incremments and kill the Wizard long before he could get into spell casting range.  

So let's see how it goes.  

I will point out that if Panzerkraken has Mounted Combat he can negate a single hit against his mount with a Ride Check (ie, his Ride Check becomes the mount's AC against one attack).  For the sake of simplicity, that should probably apply to the first HIT (not necessarily the first attack).
When I say objectively, I mean \'subjectively\'.  When I say literally, I mean \'figuratively\'.  
And when I say that you are a horse\'s ass, I mean that the objective truth is that you are a literal horse\'s ass.

There is nothing so useless as doing efficiently that which should not be done at all. - Peter Drucker

Kaelik

Quote from: MGuy;574029Edit; Forgot Miss Chance. I usually try to roll over Miss Chance keeping the bottom numbers for misses.

I mean, I know they are a joke attack, but you are really just going to concede that your Dire Bats with Blindsense suffer a concealment miss chance even though the explicit wording of Blindsense is "This ability makes invisibility and concealment (even magical darkness) irrelevant to the creature"?
Quote from: FrankTrollmanReally, the only thing the "my character can beat up your character" challenges ever do by presenting a clear and unambiguous beat down is to have the loser drop of the thread and pretend the challenge never happened.

Exploderwizard

Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Imp

Quote from: MGuy;574021They have +7 to hit (augmented) and I don't care about hitting panzer's character rright now. I want them to go after his ride (much easier to hit, bigger and meatier target and they happen to share the same space and is something all of them can reach without hassle)

They're INT 3, non-language-speaking dire bats in the middle of solid fog; I personally would not rule that you could direct their attacks precisely.

jeff37923

Quote from: Imp;574170They're INT 3, non-language-speaking dire bats in the middle of solid fog; I personally would not rule that you could direct their attacks precisely.

I would say that he could direct their attacks precisely if he could communicate with them. It looks like he cannot though, according to his character sheet.

More later when I get home from work.
"Meh."

deadDMwalking

There's a few ways to run it.  The spell states that they attack Mguy's enemies to the best of their ability, but he can direct them more precisely if he can speak to them.  

I don't know what armor Panzerkraken is wearing, but his mount most likely looks like the easier target (ie, it's AC is lower, and they'd know that).  

Additionally, it's quite possible that they'd attack the larger creature.  However, for simplicity, Panzerkraken is 'assumed to take up his mount's full space', ie, 10-ft.x10-ft.  As such, any direbat that could attack the mount could also attack the Fighter.  

Of course, when there are enough of them, it may cease to be relevant.
When I say objectively, I mean \'subjectively\'.  When I say literally, I mean \'figuratively\'.  
And when I say that you are a horse\'s ass, I mean that the objective truth is that you are a literal horse\'s ass.

There is nothing so useless as doing efficiently that which should not be done at all. - Peter Drucker

Imp

I'd give them more or less a 50-50 chance of attacking mount or rider. Int 3, solid fog, they aren't going to recognize armor until they chew on it for a few rounds. The best of their ability is not very much.

(popcorn) Part of the problem with summon monster spells in 3e is that you can choose exactly what you're summoning...

Fiasco

If the bats are not able to use their sonar effectively then it should not that easy for them to move in the right direction to attack either mount or warrior.

Also I can't see how the wizard can direct them to do anything given he can't speak to them or even see what is going on in there.

EDIT

Ah it's been ruled they can see. Fair enough.

Just Another User

 

RPGPundit

Quote from: Kaelik;573626Hey Benoist, remember that time you said that Hitler was your hero and you can't wait to kill all the Jews?

U mad? :)

There, do I fit in now, I'm doing just like the mod, lying about what people said and then using 4chan terminology as if that excuses it.

There's limits to what kind of shit you can say about people even on here.  Direct and entirely unfounded accusations of things like racism, anti-semitism, or a few other equally heinous activities are not on.

The fact is that you said it to a mod, and he didn't choose to mention it to me or take any action against you, so neither will I.  But don't pull this shit again.  Next time call him a sack of shit or something if you want to... but while we're at it, be careful you don't just keep doing that, either.

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Kaelik

Quote from: RPGPundit;574304There's limits to what kind of shit you can say about people even on here.  Direct and entirely unfounded accusations of things like racism, anti-semitism, or a few other equally heinous activities are not on.

The fact is that you said it to a mod, and he didn't choose to mention it to me or take any action against you, so neither will I.  But don't pull this shit again.  Next time call him a sack of shit or something if you want to... but while we're at it, be careful you don't just keep doing that, either.

So to be clear, the following things are accepted and worthy of praise and reward:

1) Being a lying sack of shit and making unfounded accusations.

2) Saying mean things to people RPGPundit doesn't like.

And the following things are bannable offenses:

1) Not making unfounded accusations and specifically saying that Benoist isn't an Anti-Semite.

2) Saying mean things about people RPGPundit likes.


I'll keep in mind that when you say "free speech" you mean it exactly like every dictator means it.
Quote from: FrankTrollmanReally, the only thing the "my character can beat up your character" challenges ever do by presenting a clear and unambiguous beat down is to have the loser drop of the thread and pretend the challenge never happened.