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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)

Started by Panzerkraken, August 09, 2012, 02:41:49 AM

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Panzerkraken

Quote from: Spike;573304He also won't fall out of the sky either, not really.  Solid fog cushions falling characters in the spell description, and I'd suggest that Panzer and his mount are limited to falling to 5' a round.

My question is, of course, if the fog itself falls.

LOL.  That would be hilarious.
Si vous n'opposez point aux ordres de croire l'impossible l'intelligence que Dieu a mise dans votre esprit, vous ne devez point opposer aux ordres de malfaire la justice que Dieu a mise dans votre coeur. Une faculté de votre âme étant une fois tyrannisée, toutes les autres facultés doivent l'être également.
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deadDMwalking

Quote from: Spike;573304He also won't fall out of the sky either, not really.  Solid fog cushions falling characters in the spell description, and I'd suggest that Panzer and his mount are limited to falling to 5' a round.

My question is, of course, if the fog itself falls.

Clearly falling THROUGH it cushions you.  But if you penetrate the cloud (which may take a few rounds at the rate you're moving) that's when you might start REALLY falling.  

As for whether the spell falls, I don't think so, but I guess the DM's interpretation might be different.  The spell cloudkill which is similar in many respects specifically talks about how it sinks to the lowest point (filling pits and such), but there's nothing like that in the description of solid fog.  I'd tend to think of it as basically 'fixed in space' for the duration - anything else should result in filling low spaces.  If they went through the trouble to describe it for cloudkill and not copy/paste it for the description of solid fog, it seems like that was not the designer's intention.
When I say objectively, I mean \'subjectively\'.  When I say literally, I mean \'figuratively\'.  
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MGuy

Quote from: deadDMwalking;573302Jeff called for an action from Panzerkraken without providing any information about what was happening - other than he was in a solid fog spell.  

Now, maybe Jeff sent a PM explaining what that means, but those of us in the audience didn't see it.  

It's fair to offer our interpretation of what would happen and ask if the GM considered this rule or that rule - because three-dimensional flying combat probably doesn't happen that many times in a typical campaign.
Three dimensional combat comes up more often than you think at higher levels when half of the opposition can fly. I've often felt 3 dimensional combats were a pain in the ass to run but flying is cool.
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Quote from: MGuyFinally a thread about fighters!

Spike

Quote from: deadDMwalking;573310Clearly falling THROUGH it cushions you.  But if you penetrate the cloud (which may take a few rounds at the rate you're moving) that's when you might start REALLY falling.  

As for whether the spell falls, I don't think so, but I guess the DM's interpretation might be different.  The spell cloudkill which is similar in many respects specifically talks about how it sinks to the lowest point (filling pits and such), but there's nothing like that in the description of solid fog.  I'd tend to think of it as basically 'fixed in space' for the duration - anything else should result in filling low spaces.  If they went through the trouble to describe it for cloudkill and not copy/paste it for the description of solid fog, it seems like that was not the designer's intention.


Well certainly.

Though: If he can only fall 5' per round (or, given how falling damage is treated, falls at half speed, but then too, what is the stall speed/glide ratio of a hippogriff?), but the FOG is falling at full speed (and will disperse when it gets to 31mph of falling speed from the wind sheer.... technically the fog falls faster than he can, and if he and the hippogriff can just maintain altitude for a round or two they'll be out of the fog just by letting it drop away.


In theory. There are at least three variables that only the DM (Jeff) can answer.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

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MGuy

Quote from: Spike;573315Well certainly.

Though: If he can only fall 5' per round (or, given how falling damage is treated, falls at half speed, but then too, what is the stall speed/glide ratio of a hippogriff?), but the FOG is falling at full speed (and will disperse when it gets to 31mph of falling speed from the wind sheer.... technically the fog falls faster than he can, and if he and the hippogriff can just maintain altitude for a round or two they'll be out of the fog just by letting it drop away.


In theory. There are at least three variables that only the DM (Jeff) can answer.
There are a number of ways to rule it beyond three but I'm assuming it just worked and is in place since jeff didn't say different when he asked for Panzaer's turn.
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Quote from: MGuyFinally a thread about fighters!

Spike

I said three variables. The potential rulings are theoretically infinite, though a vast majority of those would have everyone on both sides asking Jeff what he was smoking.

And I was ballparking the variables.

Also: Panzerkrakens avatar is Toshiro Mifune. Looks to be from Yojimbo, but could be the sequel (whose name escapes at hte moment.)
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

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Benoist

How about letting the DM decide. I'll repeat the question: do you guys act like this at an actual gaming table?

Kaelik

Quote from: Benoist;573322How about letting the DM decide. I'll repeat the question: do you guys act like this at an actual gaming table?

As a general rule, at an actual table you don't have to wait several hours for the DM to speak while casting offensive spells against another player who will of course have a reason to interpret your result differently.
Quote from: FrankTrollmanReally, the only thing the "my character can beat up your character" challenges ever do by presenting a clear and unambiguous beat down is to have the loser drop of the thread and pretend the challenge never happened.

Benoist

Quote from: Kaelik;573324As a general rule, at an actual table you don't have to wait several hours for the DM to speak while casting offensive spells against another player who will of course have a reason to interpret your result differently.

Still. Do you feel compelled to point out these kinds of things and debate away while the DM looks up something behind the screen or is at the loo? That's your usual MO at a game table?

What if the DM had just said what Jeff posted in his last post. Would you interrupt the game in this way?

Kaelik

Quote from: Benoist;573330Still. Do you feel compelled to point out these kinds of things and debate away while the DM looks up something behind the screen or is at the loo? That's your usual MO at a game table?

What if the DM had just said what Jeff posted in his last post. Would you interrupt the game in this way?

In what way? I assume no one would be asking about table MOs, so I would not feel the need to point out that the DM usually takes less than three hours to make a decision.
Quote from: FrankTrollmanReally, the only thing the "my character can beat up your character" challenges ever do by presenting a clear and unambiguous beat down is to have the loser drop of the thread and pretend the challenge never happened.

Benoist

Quote from: Kaelik;573331In what way? I assume no one would be asking about table MOs, so I would not feel the need to point out that the DM usually takes less than three hours to make a decision.

In the way you just did here, at an actual game table. If the DM had just said what Jeff just posted and nothing more, saying to MGuy across the table "your move", would you have intervened like you just did here talking about the spell and what it ought to do with Panzer's mount?

Spike

Well, to be honest, I'm just as guilty as Kaelik, but your analogy is flawed.

See, we're watching Bobby Fischer vs Kasparov (or something) from the audience and analyzing their moves.

Kaelik (and I) are not in the game, so talking about how we'd act as if we were is disingenious at best.


And since there is, like, Forum Pride or something on the line, a frank and open discussion about rulings... which are subjective... will make after action reviews much less acrimonious, as we'll have already stated our opinions up front about various calls made.

And since the forum is already choked with thunderdome threads, trying to force everyone who WANTS to chat from the sidelines into new threads is probably a non-starter.  Besides, I'd rather have Kaelik talking about the spell than Declan McManus flinging shit at everyone. Again.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

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Benoist


jeff37923

The Solid Fog remains stationary at the point where the spell was targetted. It is essentially a solid cloud in the sky and thus a terrain feature for its 200 minute duration.

Falling or flying, Panzerkraken can only move 5 feet per round while inside the 20 foot radius Solid Fog cloud. However, that produces a new concealment problem.

MGuy, you know that Panzerkraken is inside the cloud, however with every combat round his location inside that cloud moves to an unknown spot within a sphere expanding by a 5 foot radius per combat round. The soonest he can escape the Solid Fog is 4 combat rounds, but he could decide to stay in there for as long as it lasts.
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Imp



I'd rule that a flyer could maintain altitude in a cloud of solid fog if it wanted – if it's thick enough to block the flyer's movement to 5' per round, it's thick enough for the flyer to essentially swim in.