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Those Silly Heroes

Started by Amalgam, May 28, 2013, 04:19:24 PM

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Amalgam

I've been toying with the idea of a RP system designed on decreasing the heroes' ineptitude as opposed to increasing their aptitude. Totally a light hearted flavor. If heroes manage to slay a dragon and save the day, it's probably because they messed up so catastrophically that they took the beast out by accident.

Has this already been done?

Thanks.

Rincewind1

Well, there was Warhammer...

On a more serious note - why not. Depends how you go about this though, because such a premise sounds more in line with storygames rather than RPGs. But on the other hand, there was also Toon and the likes, so...
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Panzerkraken

I seem to remember something about one of the retroclones that had most everyone starting off at 'just about equal to the average peasant', but I think it was more seriously toned.  not sure though.
Si vous n'opposez point aux ordres de croire l'impossible l'intelligence que Dieu a mise dans votre esprit, vous ne devez point opposer aux ordres de malfaire la justice que Dieu a mise dans votre coeur. Une faculté de votre âme étant une fois tyrannisée, toutes les autres facultés doivent l'être également.
-Voltaire

Rincewind1

Quote from: Panzerkraken;658300I seem to remember something about one of the retroclones that had most everyone starting off at 'just about equal to the average peasant', but I think it was more seriously toned.  not sure though.

Dungeon Crawl Classic
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

apparition13

Quote from: Amalgam;658256I've been toying with the idea of a RP system designed on decreasing the heroes' ineptitude as opposed to increasing their aptitude. Totally a light hearted flavor. If heroes manage to slay a dragon and save the day, it's probably because they messed up so catastrophically that they took the beast out by accident.

Has this already been done?

Thanks.

Elfs, maybe? It's a Ron Edwards game, and a bit weird, but you could succeed by failing. It might be useful as inspiration.
 

Joey2k

Me and some friends once screwed around with D&D and changed all the attributes to their negative opposites (Weakness instead of Strength, Clumsiness instead of Dexterity, etc), but in practice it still felt like it played pretty normal.
I'm/a/dude

Amalgam

This is the kind of flavor i was thinking of.

http://rpg.drivethrustuff.com/product/105211/Something-Went-Wrong---Free-Version?src=s_pi

Anybody play this one yet? I've only just read about it. Seems more of a "story game" by your standards, i'm assuming.

Spinachcat

Check out Greak Ork Gods
http://www.greatorkgods.co.uk/

I've played it a few times at cons and its a blast. It's D&D via Paranoia and Toon. You are an Ork and your Gods determine your fate in all you do, but your Gods hate you. Comedy ensues.

Amalgam

Thanks for the share! that looks like a ball of fun!