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Stone Horizons

Started by One Horse Town, August 05, 2007, 12:42:51 PM

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One Horse Town

Well, after recovery operations it could have been worse, i suppose. I've recovered everything except animal attributes, the random tables for things like constellations, book titles and the like (not sure if i have it in me to do another 100 random book titles...) and the small matter of 22 feature entries.

22! Shite. Actually make that 21. I can cut and paste the Duellist Guild House entry from here.

About 34 pages of work all told. Not a complete disaster, but a very disheartening one. They won't be the same when i re-write them!

Anyhoo. I won't be able to get back to them until my house move has happened, so the deadline has probably lost the 2 weeks i've been offline, the 3 weeks of work i have to re-do and the next 2 weeks of moving. 7 weeks in total. I was working to a May 25th deadline to get stuff to clash for editing & layout for the July 12th release. I expect the new deadline will actually be July 12th for the hand-over of the final manuscript. Then add on the time for Clash's work. Probably late August to early September then. :(

flyingmice

Here's a character sheet I put together for my playtest. The logos would, of course, have to be changed for the print version. Put up at Dan's request.



-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

JohnnyWannabe

Hey! Who made that Better Mousetrap Games logo? It looks sweeeeet! ;p

Moving on, I am digging the character sheet.:D
Timeless Games/Better Mousetrap Games - The Creep Chronicle, The Fifth Wheel - the book of West Marque, Shebang. Just released: The Boomtown Planet - Saturday Edition. Also available in hard copy.

flyingmice

Quote from: JohnnyWannabe;298472Hey! Who made that Better Mousetrap Games logo? It looks sweeeeet! ;p

Moving on, I am digging the character sheet.:D

Some brilliant but nameless and starving Canadian artist. He kept producing as long as we beat him soundly. So very polite, right up to the last - so very Canadian. We put the body in a cardboard box in an alleyway. It may still be there.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

One Horse Town

Needless to say, i quite like it!

I would welcome any feedback anyone has, though. :)

flyingmice

#290
Quote from: One Horse Town;298476Needless to say, i quite like it!

I would welcome any feedback anyone has, though. :)

I made at least five versions of this sheet. Every time, I print up a bunch for my gang and start entering the character info, then find something I'd forgot.

There are more health circles than a starting player would need, but I thought I should add a few for advancement. The players blacked out any they didn't need.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

One Horse Town

Due to Clash's playtest, where i believe everyone played non-humans, i think i need a blancing factor for humans. The non-humans get a stat bonus as well as an Attribute, so i was thinking that human characters should get 1 extra Development point at chargen and on gaining each level.

How's that sound?

flyingmice

Quote from: One Horse Town;301815Due to Clash's playtest, where i believe everyone played non-humans, i think i need a blancing factor for humans. The non-humans get a stat bonus as well as an Attribute, so i was thinking that human characters should get 1 extra Development point at chargen and on gaining each level.

How's that sound?

I meant to tell you that you needed to do something about that. This looks like a neat solution.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

One Horse Town

#293
Mr. Mittens - RIP.

The poor hunter didn't live for long when he decided to swap camping in the park to camping out in the Scribe's Quarters, trying to catch out the rumoured ghost. Proud of his craftiness and bush-craft, he wrongly thought that the interior of the castle would suite him just as well. Camped out alone in the lonely scribing halls, instead of getting help when a ghostly apparition appeared, he tried to use his hunting skills to vanquish the ghost. Sadly for him, he failed and his body was found in the morning with a silken chord wrapped around his throat and his black tongue protruding from his mouth.

The Mistress of the Veil has struck!

His brother, Green Cloak, has sworn revenge.

One Horse Town

Just a quick note to say that i've caught up to the losses i suffered through my hard-drive meltdown.

The counter under my user name reflects my progress. As the number gets nearer to 92-0, the closer i am to completion.

flyingmice

Quote from: One Horse Town;341147Just a quick note to say that i've caught up to the losses i suffered through my hard-drive meltdown.

The counter under my user name reflects my progress. As the number gets nearer to 92-0, the closer i am to completion.

Wonderful news, Dan!

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

One Horse Town

I'm dusting down this thread, removing the cobwebs and getting back to work.

I'll be posting snippets like the good old days and please feel free to chivvie me along. I've found that i need it!

dbm

Hi there, came across this in the other thread.

Is there anywhere us Johny Come Latelys can catch up on this? All the attachments seem to have expired or disappeared, for example.

flyingmice

Quote from: dbm;588551Hi there, came across this in the other thread.

Is there anywhere us Johny Come Latelys can catch up on this? All the attachments seem to have expired or disappeared, for example.

Well, the character sheet's still there! :D

I don't know how Dan is doing with it. I love this game, and can't wait to see it published!

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

One Horse Town

I'd honestly forgotten how brilliant it is (no false modesty here)

I also forgot that it's closer to completion than i'd realised.

Here's some stuff on a disease found within the Horizons.

------------------------------------

Red Water Fever

This disease causes the victim to vomit red fluids. It attacks the stomach.

Contraction: Water and food sources normally tend to be the culprit, although there are records of an outbreak in areas where this is not a problem. Finding the source then becomes difficult.

Virulence: 2

Incubation Period: 48 hours

Short Term Effects: Stomach cramps, chills and nausea last for 3 or 4 days. The victim suffers a 1-dice penalty to all tests during this time. After this period he can attempt another Physique test, success indicates recover, whilst failure leads to the condition worsening.

Long Term Effects: The victim starts to vomit violently and suffers debilitating stomach cramps. He is bedridden until recovery. After a further 4-day period a successful Physique test sees a recovery during the next 24 hours. Failure, however, leads to internal bleeding and death.

Cures: A Potency 2 Apothecary Cure allows the patient to recover within 24 hours with no ill effects. Folk cures include drinking nothing but milk, placing a compress of marrow jelly and fish eyes on the stomach, and praying zealously.