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Request for game design help. But first, Hello...

Started by catty_big, May 09, 2012, 07:14:08 PM

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catty_big

Quote from: Benoist;538043Welcome to the RPG Site.
Quote from: Benoist;538043Enjoy. :)
Thanks!

Quote from: Benoist;538043(2) This place is firmly about traditional RPGs. Forge theories, storygaming and the like generally earn some backlash from the forum users (see point 1). Discussion of storygames is usually moved into the "Other Games" section. This is how much we like it around here.
Yes, I understand that. My game SFBK, while being 'indie' in the sense that the system is homebrew and will (eventually, I hope) be independently published, is also traditional in the sense that it has characters, albeit not statted, uses dice, albeit in a pretty radical way, and has clearly-defined (I hope- one reason for putting the doc up for comment) divisions between the four sections of the game. I guess, when the time comes for me to announce publication, and the nerve-wracking journey across the Rubicon from beta to gamma (my heart begins to palpitate at the very thought of it), I'll just have to make a judgement call as to whether it counts as trad or 'other', or post it anyway and let the admins move it if they feel that that's appropriate.

Quote from: Benoist;538043If you can take the heat...
Well, I'm nearly fifty, have lived in a big city (London)  most of my life, grew up with two older brothers, in a family where everyone was vying for attention, so yeah, I should be ok, but thanks for the warning. I'm certainly not one to sabotage forums, and can't really understand the motivations of those that do.
Sausage rolls, but bacon rocks!

Benoist

Quote from: catty_big;538372Thanks!
Welcome. :)

Quote from: catty_big;538372Yes, I understand that. My game SFBK, while being ‘indie’ in the sense that the system is homebrew and will (eventually, I hope) be independently published, is also traditional in the sense that it has characters, albeit not statted, uses dice, albeit in a pretty radical way, and has clearly-defined (I hope- one reason for putting the doc up for comment) divisions between the four sections of the game. I guess, when the time comes for me to announce publication, and the nerve-wracking journey across the Rubicon from beta to gamma (my heart begins to palpitate at the very thought of it), I’ll just have to make a judgement call as to whether it counts as trad or ‘other’, or post it anyway and let the admins move it if they feel that that’s appropriate.
Sounds good to me. We'll see when you get there (good luck with your project, btw, whether trad, story game or otherwise). :)


Quote from: catty_big;538372Well, I’m nearly fifty, have lived in a big city (London)  most of my life, grew up with two older brothers, in a family where everyone was vying for attention, so yeah, I should be ok, but thanks for the warning. I’m certainly not one to sabotage forums, and can’t really understand the motivations of those that do.

OK looks like you got a thick skin. You're going to need it around here. :)

There are a few rules, but they're fairly obvious if you've spent any time on forums before: stuff like no posting porn, no spamming and phishing, no stalking people and revealing private information they don't want revealed, no site disruption (that is, really going at it for weeks and weeks and being nothing but a shit poster that systematically gets out of his way to wreck discussions on the message boards), that kind of thing. You know.

Happy posting, mate.

catty_big

Cheers. I look forward to folks informing me that I'm a cunt and telling me to fuck off at regular intervals ;).
Sausage rolls, but bacon rocks!

catty_big

Sorry, just spotted this:
Quote from: Ladybird;5379923:16 is possibly my favourite RPG design ever. I made a complete tit of myself the first time I met Gregor Hutton, by being an utter fanboy at him.

Also, wotchers!
I met him at Conpulsion this year, a con held in Edinburgh around Easter and which this year was absolutely Phe. No. Men. Al. I sadly didn't get to play it with the man himself, but, as he was one of the organisers, while I was playing he floated by evey now and then and later that evening I managed to buttonhole him and do my mad fanboy act :D.

Howdy-doody to y'all too :).
Sausage rolls, but bacon rocks!

Marleycat

#19
Quote from: catty_big;538475Cheers. I look forward to folks informing me that I'm a cunt and telling me to fuck off at regular intervals ;).

No worries, there's quite a number of us that have more class than that but we would tell you fuck off if you deserve it. Most likely at irregular intervals.:D
Don\'t mess with cats we kill wizards in one blow.;)

Spinachcat

Quote from: catty_big;538475Cheers. I look forward to folks informing me that I'm a cunt and telling me to fuck off at regular intervals ;).

You are a cunt.

Fuck off.

And welcome to theRPGsite! Looking forward to you posting stuff about your upcoming game and its playtests. That's always interesting to read.

Fuck off again.

Quote from: Ladybird;5379923:16 is possibly my favourite RPG design ever.

Start a thread about 3:16 sometime. I've heard people I respect rave heavily about this game, but the rules as written turned me off and I haven't been try out to do a demo.

catty_big

Quote from: Spinachcat;538547You are a cunt.
Fuck off.
And welcome to theRPGsite!
Thanks muthafucka!
Quote from: Spinachcat;538547Looking forward to you posting stuff about your upcoming game and its playtests. That's always interesting to read.
Well, it's called SFBK- link to free pdf here. Have already responded to some comments by Bloody Stupid Johnson (not sure if that's Boris Johnson, our new Mayor) in my 'Ok, now request for design help' thread, by all means check that out, but, um, what you say about 3:16 might apply to SFBK too (I mean about the rules sucking, not the raving!): it's very difficult for a designer with a vision for a slightly unusual game idea that kind of all fits together in their own head to transfer it accurately into other folks' heads without making them scratch them until they bleed (or, more likely, go 'What's this dude been smoking?' or 'These rules suck?' or whatever).

The problem is two-fold, the folds being mutually exclusive: How do you make it concise enough that folks can grok it relatively easily and painlessly but without going 'I don't get this' or 'You haven't explained that'? and at the same time detailed enough that everything is fully explained and completely spelled out, but without folks going 'Whoa dude, too much text!'? The first time I uploaded the doc there were people saying the former, but now they're saying the latter. I don't really think I can win.

Quote from: Spinachcat;538547Start a thread about 3:16 sometime. I've heard people I respect rave heavily about this game, but the rules as written turned me off and I haven't been try out to do a demo.
Will do (but also, see above).
Sausage rolls, but bacon rocks!

Ladybird

Quote from: catty_big;538494Sorry, just spotted this:

I met him at Conpulsion this year, a con held in Edinburgh around Easter and which this year was absolutely Phe. No. Men. Al. I sadly didn't get to play it with the man himself, but, as he was one of the organisers, while I was playing he floated by evey now and then and later that evening I managed to buttonhole him and do my mad fanboy act :D.

Howdy-doody to y'all too :).

Cool! There is a chance that we met, because I was there too (Again; and it was another great con).

Does that mean you were in the 3:16 game in the upstairs bar on the Sunday morning, where Gregor gave rank pins to the GM and, presumably, Sergeant? I had considered playing in it, but I also really like Dark Harvest, which was going on at the same time, so went with that. What else did you play over the weekend?
one two FUCK YOU

catty_big

#23
Quote from: Ladybird;538609Does that mean you were in the 3:16 game in the upstairs bar on the Sunday morning, where Gregor gave rank pins to the GM and, presumably, Sergeant?
Yes, it was fantastic. I was the fanatically loyal mook soldier whose job was basically to just say 'Sir, yes Sir/Sir, no Sir' to the Sarge and do whatever he told me to do.
Quote from: Ladybird;538609What else did you play over the weekend?
I played in Scott Dorward's Dead of night game Sat am; I'd played a game that Matt Nixon, from my local club, ran at IndieCon in 2009 and had been keen to play it again ever since. Another occasion to be all mad fanboy, as Scott Dorward co-wrote 2nd ed (I had previously thought both eds were James Mullen, didn't even know that Andrew Kenrick wrote the original).

Then in the afternoon I sat in on a rather unusal game currently in beta, co-written by a guy called Dan Marriott and, er, what was the other guy's name now, er...? ;). The rest of the time I just wandered round Edinburgh, a city I love, especially when it's raining, the castle looks like Gormenghast, in fact I'd be willing to bet that it was Mervynne Peake's inspiration for said trilogy.

U?
Sausage rolls, but bacon rocks!

Ladybird

Quote from: catty_big;538610Yes, it was fantastic. I was the fanatically loyal mook soldier whose job was basically to just say 'Sir, yes Sir/Sir, no Sir' to the Sarge and do whatever he told me to do.

I played in the Frankenstein's Bodies card game test on Saturday morning (Which was brilliant fun, really accessible and playable, but as far as I'm aware my NDA is still in effect so I can't say much more on how it plays).

Saturday afternoon was Dark Heresy, where I basically played the "yes sir" grunt in a PDF unit;we wound up calling in an Exterminatus on our planet, which was... justified. Technically.

Sunday morning was Dark Harvest, on the table opposite you. The game went well (The author was testing it for eventual release as a convention game / demo pack), but it was a murder mystery; one player made an utterly in-character reference regarding the case which completely threw off our investigation, because the GM never corrected or explained past it. As such, what should have been a relatively simple investigation just dragged on for too long. Still, it was enjoyable, and we provided good feedback.

Sunday afternoon we played a few games of a friend's new copy of Elder Sign in the bar, which I enjoyed so much that I interrupted the game halfway through to get my own copy. And after that I had to get a train home, so I missed the pub quiz, and found out about DH's Griffie win on the face book (I voted for it, was a playtested on the main game, and know some of the authors, so I was pleased to see them win!).

I also got some SLA Industries books, and got to meet the SLA developers; they're a lot less... angry youth... than I had expected, but SLA 1.0 was twenty years ago now. I picked up some books I didn't have, and Dave scribbled in them, which was neat; they also seemed amused by my "combat engineer" Stormer character (Dave did say that, when he was writing SLA, he thought nine feet tall was more than it actually is, and Stormers should be even bigger...). And I got a copy of the Mongoose version of Stars Without Number, to continue my plan of putting Kevin Crawford out of business by buying all his products.

So, yeah; I had a great time, and I'm hoping I can make it next year, too!
one two FUCK YOU

catty_big

See you there! Nearer the time, PM me here and I'll give you my e-mail add.
Sausage rolls, but bacon rocks!

Ghost Whistler

Quote from: catty_big;538009Yes I suppose it is a bit but don't let that put you off. As I said in my earlier reply, the folks that attend both IndieCon and Conception for the most part just want to play games, drink beer, chat bollocks and generally have a good time. I've been only twice now now but already I've got loads of friends there and can guarantee I'll be able to play great games and hook up with engaging people. You may have heard stuff about pre-sign ups, chalet gaming, and other, as Ghost Whistler says, cliqueyness, and yes, to an extent that's true but please don't let that put you off, most of it is not cliquey.

It wouldn't put me off; not having the money on the other hand...

I'm only going by what my friends tell me. They seem to enjoy themselves. But some people might find breaking into the ranks of established social groups rather difficult.
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

catty_big

Quote from: Ghost Whistler;538642It wouldn't put me off; not having the money on the other hand...
True, it's certainly a problem for an impecunious unemployed game designer like me, but it's actually a lot cheaper than you'd think: the average chalet costs around £350. This year at IndieCon that's what I'm paying for a four-bed chalet, which is two double-rooms, currently taken by three people altogether, and two twins, occupied separately by me and another guy. So that's £87.50 each, for a four-day con (five at Conception). Plus there are three supermarkets within very easy reach, one of then being a medium-sized Morrison's just up from the station, where you can stock up on ready meals, booze and snacks as you arrive. Of course you will inevitably end up buying lots of drinks in the bar, which are definitely not cheap, and coffees and teas during games, but all in all it's extremely good value.

Quote from: Ghost Whistler;538642some people might find breaking into the ranks of established social groups rather difficult.
Hm.. that objection is rather more difficult to counter. You find it on forums too, and yes it can be very off-putting and sometimes one yearns for the ummoderated atmos of this place where you can call people out in no uncertain terms for using the forum to chat each other. I don't find it a problem, I just ignore the cliquey assholes and go in search of the more  congenial folks, who as I said in my earlier post are definitely there and exist in hugely larger numbers than the 'What are you doing at our personal con?' types.
Sausage rolls, but bacon rocks!

catty_big

Quote from: Spinachcat;538547Start a thread about 3:16 sometime.
Done :).
Sausage rolls, but bacon rocks!

RobMuadib

Quote from: Benoist;538043Welcome to the RPG Site.

Hope you have a good time here. Two things to keep in mind: (1) the moderation here is not what you might expect from the likes of ENWorld and RPGnet. If someone tells you to fuck off, no mod will come flying to your rescue throwing sanctions for "personal attacks" around. The advantage is that you can answer in kind and tell them to fuck off too. (2) This place is firmly about traditional RPGs. Forge theories, storygaming and the like generally earn some backlash from the forum users (see point 1). Discussion of storygames is usually moved into the "Other Games" section. This is how much we like it around here.

If you can take the heat, and participate to the life of the site, you'll find a place here. Sabotage it, and you'll find yourself on the receiving end of the stick.

Enjoy. :)

I don't know what the hell he is talking about, but I will dis you for both liking story games AND D&D. (seriously fuck OSR!)