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Other Games, Development, & Campaigns => Design, Development, and Gameplay => Topic started by: sorcerersapprentice on July 09, 2015, 01:57:43 PM

Title: My First Siege Engine Gametile
Post by: sorcerersapprentice on July 09, 2015, 01:57:43 PM
(http://static.wixstatic.com/media/89d7c0_bfa7edeb5c5e4f05a44c52bd9d7c0711.jpg_srb_p_337_337_75_22_0.50_1.20_0.00_jpg_srb)

My attempt at a medieval catapult. Heavily damaged in this version. What do you think? SA
Title: My First Siege Engine Gametile
Post by: Bren on July 09, 2015, 04:13:11 PM
Depends on if you are going for realistic or gonzo. A lot of Warhammer miniatures where their giant clodhopper feet, surfboard swords, and artillery piece pistols strike me as gonzo/silly. If you are going for that, you are good.

If you are going for realistic, the stone balls wouldn't go anywhere with that short of a lever arm. Maybe look at some historical recreations. Contrast your tile, with this image.
(http://www.jamesadamshistoricenterprises.com/treasuretrove/images/catapault.jpg)
Title: My First Siege Engine Gametile
Post by: sorcerersapprentice on July 09, 2015, 11:48:43 PM
Quote from: Bren;840784Depends on if you are going for realistic or gonzo. A lot of Warhammer miniatures where their giant clodhopper feet, surfboard swords, and artillery piece pistols strike me as gonzo/silly. If you are going for that, you are good.

If you are going for realistic, the stone balls wouldn't go anywhere with that short of a lever arm. Maybe look at some historical recreations. Contrast your tile, with this image.
(http://www.jamesadamshistoricenterprises.com/treasuretrove/images/catapault.jpg)

Heya Bren, thanks for the reply. As for the catapult - the mechanics in the sample photo are alterable - its easy to make the deck smaller and the arm longer, for the finished version. These are just samples to illustrate the graphics :)