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My 24 (Non-Concurrent) Hour RPG

Started by Narf the Mouse, February 28, 2010, 11:26:53 PM

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Narf the Mouse

I do believe I have created a RPG with very simple rules, that is very complex in play...Despite being six pages, it should be fully playable - Albiet, with probably more math than most would want.

Feel free to tear it apart.

Edited to add attachment.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Silverlion

Takes a bit to grasp but I think I like the idea.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Narf the Mouse

Quote from: Silverlion;363866Takes a bit to grasp but I think I like the idea.
Thanks - I wasn't sure how nuts it was. :)

Was there anything that particularly stuck out, good or bad? Anything you think could use clarification?
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Silverlion

Quote from: Narf the Mouse;363868Thanks - I wasn't sure how nuts it was. :)

Was there anything that particularly stuck out, good or bad? Anything you think could use clarification?



Not yet. It seems fairly functional. I'm still a bit sick and not very coherent. I'll give it a read through later when I'm feeling better.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Narf the Mouse

Quote from: Silverlion;363898Not yet. It seems fairly functional. I'm still a bit sick and not very coherent. I'll give it a read through later when I'm feeling better.
Ah, well then, get well soon - And not just so you can properly review it. :)
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Narf the Mouse

Quote from: Silverlion;363898Not yet. It seems fairly functional. I'm still a bit sick and not very coherent. I'll give it a read through later when I'm feeling better.
Bump in case you're feeling better.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.


Narf the Mouse

#7
Quote from: BedrockBrendan;366914Don't see any links to the game. Did you take them down?
The attachment seems to have disappeared somehow. I've edited the first post with a re-upload.

Sorry about that.

Edit: I've updated the .pdf - Most notably, adding "Weights" for actions makes more sense, mathematically.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.