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Post apocalyptic rpg - acid and radiation resistant building material

Started by Ukid, May 18, 2018, 09:47:13 AM

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Ukid

Greetings.
I am currently creating a custom rpg based on the VTM system and while creating the lore for it have come across a little bit if a lore problem.

Basically i need a building material which is both resistant to acid and radiation, currently the closest i have is titanium and certain titanium alloys but was wondering if anybody knows if there is any better material that fits this criteria.

Thank you in advance :)

Tod13


Krimson

Mix zeolite into cement. Zeolite would be easy to find, loot all the stores of all the clumping cat litter you can find. Then pour your structure either a whole or in pieces. When the structure is dry, paint it with a chemical resistant paint.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

jeff37923

Water ice.

The ice when melted by acid becomes liquid which dilutes and neutralizes the acid. Water has hydrogen atoms which are very good at thermalizing neutrons and absorbing both gamma and beta radiation.
"Meh."


Winterblight

In a pod cast I listened to about colonizing Mars, one suggestion was that waste water could be the easy solution for a radiation shield. Also, many plastics are resistant to acid. Even materials that aren't particularly resistant to acid (concrete) will still have a pretty long life span unless its raining pure acid from the skies, at which point everything will be dead anyway.

Blink_Dog

https://en.wikipedia.org/wiki/Radiation_protection that might help. Another option depending on your settings technology/fantasy factor is to just make something up or just establish things as being that way. Using the fallout series as an example you have lots of stuff sitting around in a toxic wasteland for 100+ years and you can scrounge it an use it. Most items would need at least some maintenance (fresh paint, sheltered from elements, engines occasionally started) to actually function.