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Initiative Idea

Started by Ghost Whistler, December 10, 2010, 06:41:17 AM

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ggroy

Quote from: Bloody Stupid Johnson;425097like counting down in order of Dex

IIRC, this was done in the Holmes basic D&D box set.

Quote from: Bloody Stupid Johnson;425097or having whoever declared they were entering combat go first.

When we were first haphazardly attempting to figure out how the rules of D&D worked back in the day, this is basically what we did.  Whoever called the shot first, went first or simultaneously.  Hilarious results, such as a monster and player simultaneously knocking one another unconscious below zero hit points.

Bloody Stupid Johnson

Quote from: ggroy;425102IIRC, this was done in the Holmes basic D&D box set.

Cool...I hadn't seen that. For me Dragon Warriors is the first system that springs to me for DEX countdown (though it calls it reflexes). (Pretty good old school type system - appeared in the Pakistan download bundle for anyone that got that).

Little off topic but...tried ORE for a session with some friends once, never actually had a combat though! I was intrigued by the way it handles hit location, moreso than initiative, but the separate success readouts for "width" and "height" really didn't seem that useful for most rolls in our noncombat heavy session. Might have been good in combat, but the core mechanic looked like just wasted extra effort out of combat (in that game, most of the time).