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In Harm's Way: Dragons!

Started by flyingmice, August 05, 2008, 11:16:49 AM

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Narf the Mouse

So non-human intelligences. Cool. :)
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

flyingmice

#61
Quote from: Levi Kornelsen;234619I have, indeed, noted it.

Oh, and:  Cute idea, might or might not suit you.

Breeding

Dragons think about breeding...   Often.  Almost obsessively - and discuss it without the slightest hint of shame.  Asking a dragon's opinion on what they think of a potential mate is to invite a monologue on what the offspring might look like, what favorable traits they might possess, and so on, for hours on end.  

This intense fixation springs from a fairly simple desire - dragons mate far less often than they might want, because the care of draconic young is a very serious undertaking indeed.  The fear of making a poor mating choice is, instinctively, at the root of this near-obsession.

Dragon breeders, who keep stock charts and lists of common inheritances and traits, are incredibly popular among dragons - most dragons could discuss their potential children with a breeder almost indefinitely.  More importantly, because a breeder can simply say "the Crown would be happy to see to the raising of any dragon born to this union", the breeders have immense control over the mating flights that actually do take place.

In summary, dragons want to have vast numbers of young.  We don't need to rein them in to get them to co-operate with our programme, sir.  We need only say which young we would pay the keep for, and they're as good as hatched.

Actually, I LOVE it! Awesome! :D

Added: It's now in the working document! Thanks, Levi! :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

Quote from: Narf the Mouse;234626So non-human intelligences. Cool. :)

AS a SF designer, it's not unusual territory... :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

CmdrPowers

Okay, I'll go along with a cooperative breeding program, but they're still seasonal, dammit!

8-)
 

flyingmice

Quote from: CmdrPowers;234693Okay, I'll go along with a cooperative breeding program, but they're still seasonal, dammit!

8-)

So the matings are seasonal, but the planning consumes the rest of the year... :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Narf the Mouse

Hmm. Bit of a departure from humans.

(Matings consume the whole year; planning almost never happens)
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

flyingmice

Quote from: Narf the Mouse;234700Hmm. Bit of a departure from humans.

(Matings consume the whole year; planning almost never happens)

Well put, Narf! And too true! Then again they ARE non-human... :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Levi Kornelsen

Quote from: flyingmice;234699So the matings are seasonal, but the planning consumes the rest of the year... :D

-clash

That sounds fairly believable to me.  No odder than any other creature, includes realistic pressures and such, and notably not-human.  Which is good, since you can hang a lot of action on such stuff, when the mood strikes.

Narf the Mouse

Quote from: flyingmice;234266Extreme Amiga Classix It's a 3-DVD set. There's actually over 5000 Amiga games on it.
I'm kinda worried about my inability to raise them on e-mail - Delivery failure.

Want to know how legal this is. Now I'm wondering if they might not be 'fly-by-night'.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

flyingmice

I don't know. I bought it a couple of years ago.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

Some new illos:







Back to work on this now that FtA!GN! is done!

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

#71
I'm including feedback from the various beta-testers into the current game build. I've got to do more illos, of course! Please, keep the feedback coming, folks!

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Narf the Mouse

The middle picture would make more sense if there was somebody to hit - And if the wings don't look like they'd get hit.

Maybe a lance.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

flyingmice

Quote from: Narf the Mouse;251433The middle picture would make more sense if there was somebody to hit - And if the wings don't look like they'd get hit.

Maybe a lance.

Hmm - I'll see what I can do...

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Narf the Mouse

Swords on dragon-back is kinda silly. :)
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.