TheRPGSite

Other Games, Development, & Campaigns => Design, Development, and Gameplay => Topic started by: flyingmice on March 17, 2008, 01:10:20 PM

Title: IHW: Wild Blue Playtest
Post by: flyingmice on March 17, 2008, 01:10:20 PM
Deleted - wrong forum.

-clash
Title: IHW: Wild Blue Playtest
Post by: JohnnyWannabe on March 17, 2008, 03:28:53 PM
All things Wild Blue are in the right forum. I'm really digging this one, buddy.:D
Title: IHW: Wild Blue Playtest
Post by: joewolz on March 17, 2008, 03:34:37 PM
What's IHW: Wild Blue?
Title: IHW: Wild Blue Playtest
Post by: flyingmice on March 17, 2008, 03:36:16 PM
Quote from: JohnnyWannabeAll things Wild Blue are in the right forum. I'm really digging this one, buddy.:D

The post was originally a long, boring actual play from my last game, and I thought I was posting it in Gameplay and Actual Play, but I posted it here by mistake. Since I can't delete a post here, I had to just wipe the contents instead, and post a reason.

Sorry, Rich!

-clash
Title: IHW: Wild Blue Playtest
Post by: flyingmice on March 17, 2008, 03:37:33 PM
Quote from: joewolzWhat's IHW: Wild Blue?

In Harm's Way:Wild Blue, Joe. Modern Mercenaries game I'm writing.

-clash
Title: IHW: Wild Blue Playtest
Post by: JohnnyWannabe on March 17, 2008, 04:57:46 PM
Quote from: flyingmiceIn Harm's Way:Wild Blue, Joe. Modern Mercenaries game I'm writing.

-clash

Which is very cool.
Title: IHW: Wild Blue Playtest
Post by: joewolz on March 17, 2008, 06:49:06 PM
I will check the actual Play forum then.
Title: IHW: Wild Blue Playtest
Post by: flyingmice on March 17, 2008, 07:08:30 PM
I've reposted from the original doc here (http://www.therpgsite.com/forums/showthread.php?t=9462)

-clash