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Which kinda ability can we derive from STR + CHA ?

Started by johnnih, August 30, 2013, 10:20:33 AM

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selfdeleteduser00001

Why not simply roll the new attributes on 3D6 and ignore the old ones?

Any way I like Presence for STR+CHA, but it's a physical presence, Arnie or Sly or indeed Channing Tatum.

I'd suggest Intimidate would be a kind of attack that could be done with it.
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TristramEvans

#17
Str + cha = musk

soltakss

Quote from: BedrockBrendan;687089I think it represents how hunky you are.

Yeah, I thought of the Posing Pouch factor, not especially useful unless you are playing Conan or Red Sonja.

Leadership in Battle is a good one as well, especially when commanding suicide missions - you don't want to go but the leader is so strong and self-assured that you are sure things can't go badly wrong.
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jibbajibba

Quote from: johnnih;687057I'm in the process of designing a system for a private group of friends. On a basic level the system is pretty old school and resembles something most of us are well familiar with. For that reason, I thought I would throw this question I encountered out there.

The basis of player characters are six attributes only slightly different from the D&D norm: STRength, FORtitude, DEXterity, PERception, INTelligence, and CHArisma. Let's call them primary attributes. These are grouped in pairs, forming six subsets of secondary attributes. That is - for now there is only five and this is where we arrive at my question:

Is there a secondary attribute that it would make sense to derive from STR and CHA?


It's not that there absolutely has to be, but the five other subsets came so naturally to me that this last one got me wondering. I considered a "leadership" attribute, but couldn't really provide rationale behind having STR be important there. "Intimidation/interrogation" could make sense, but is a bit too minor compared to the other derivatives. I would rather have it as a skill linked to either attribute as this is also a thing within my system's rules.

To give you an idea of what I'm looking for, these are the five secondary attributes and the pairs of primary attributes they are derived from:

STR
|||||> Resist physical trauma. Deals with resistance vs. crushing blows, etc
FOR

FOR
|||||> Physical defense. Deals with avoiding/reducing incoming damage.
DEX

DEX
|||||> Speed/reflexes. Deals with initiatives and some in-combat actions
PER

PER
|||||> Awareness. Picking up subtle clues. Noticing details.
INT

INT
|||||> Willpower. Used for some mental defenses and generally tests of will
CHA

CHA
|||||>  ?
STR


So, any ideas? Again, I don't absolute need another derivative, but it would be more elegant to have one.

Surely it si how good you look in a loin cloth/chainmail bikini

You should call it Buff as that is a would confuse all the CRPG players
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