and they're androids in the stylee of Westworld.
Escaped from secret research facilities run by a shaodowy organisation, their neural chips filled with the skills and memories of their historic selves, they travel the earth trying to uncover and expose the truth about the organisation. How do they blend in with us humans? Do they learn how to do it better? Can they get hardware upgrades to better their chances of success? Are there underground movements in cahoots and in oposition to the organisation? Governments? Aliens? What was the point of these historic androids in the first place? A cover for the research or something more sinister?
Sounds like a mixture of Bladerunner, Shadowrun adventure Dreamchipper and Nowhere Man. Nothing wrong with mixing stuff together...
Too RPG.net. The interesting part of the game is contained wholly in the premise - any development of it would just be disappointing, as the vague possibilities became concrete play.
Quote from: Pseudoephedrine;225983Too RPG.net. The interesting part of the game is contained wholly in the premise - any development of it would just be disappointing, as the vague possibilities became concrete play.
The idea came from an episode of Red Dwarf. They crash land onto a planet made up entirely of wax-work dummies of historical figures engaged in a civil war. Gandhi sucked!
Quote from: One Horse Town;225987The idea came from an episode of Red Dwarf. They crash land onto a planet made up entirely of wax-work dummies of historical figures engaged in a civil war. Gandhi sucked!
Hah.
A game where the PCs are the robotic recreations of historical figures might work, but you'd need something more to do than feel angst and investigate why you were created. In fact, much like RD, I'd play it for laughs, as a comedy game.