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Firearm Rules Compendium

Started by Socratic-DM, January 22, 2025, 01:31:12 PM

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Socratic-DM

Firearm Rules Compendium Is a a compendium article (no duh) of all of my prior smaller modern firearms rules articles for an OSR system I'm working on, cleaned up and made a bit more presentable compared to the older articles that make up this one.

Of note this is a fairly utilitarian article, as I use these at my playtest table in lieu pdfs when I can't be bothered make one. so except more terse bullet point presentation of rules.

Another thing to note is this is a living document/article, there is bound to be things I missed, failed to correct or spot, and likewise any additions I might in the future add, so this article is probably going to be updated from time to time rather than a new one created.

Lastly, as a voucher for these rules as well, I've been playing with a version of these rules for nearly a year, my playtest group and a friend's playtest group have been quite satisfied with them.
"The ideal embodied in Launcelot is "escapism" in a sense never dreamed of by those who use that word; Chivalry offers the only possible escape from a world divided between wolves who do not understand, and sheep who cannot defend, the things which make life desirable"
- C.S Lewis.

T4lkingSKU-11

I quite like the details in the Malfunctions section. Having a quick and easy way to see what happens on a malfunction and how the quality of the current weapon and care put into maintaining actually matter. If I use it in a game I'll write how it went.

Fatal_theory

I like how it pulls everything together in a clear/practical way. Definitely makes it easy to reference during play. The fact that it's a living document and gets refined based on playtest feedback sounds cool too! looking forward to seeing how it evolves!

Socratic-DM

Quote from: T4lkingSKU-11 on February 02, 2025, 08:02:09 AMI quite like the details in the Malfunctions section. Having a quick and easy way to see what happens on a malfunction and how the quality of the current weapon and care put into maintaining actually matter. If I use it in a game I'll write how it went.

Thanks, I'm always looking for input and feedback and these sort of rules.


Quote from: Fatal_theory on February 03, 2025, 02:15:53 PMI like how it pulls everything together in a clear/practical way. Definitely makes it easy to reference during play. The fact that it's a living document and gets refined based on playtest feedback sounds cool too! looking forward to seeing how it evolves!

Indeed we will see! I've already done some small tweaks since it's been released such as more weapon listings and substitute crit tables, I suspect there will be further refinement as my group and others playtest these rules more.   

"The ideal embodied in Launcelot is "escapism" in a sense never dreamed of by those who use that word; Chivalry offers the only possible escape from a world divided between wolves who do not understand, and sheep who cannot defend, the things which make life desirable"
- C.S Lewis.